What's new with VTC7?
I finally got around to adding the vanilla press to interact text, but, more importantly, the mod is now split into different modules. That's right! It only took 11 years, but the ability to turn off certain parts of the mod is finally here. If you only want the interactions and don't want the menu changes, you can now do that! If you only want the menu changes but like the default interactions, you can do that too! Don't like the new (what do you mean its been 5 years since I added it) Discord rich presence? Turn it off to use the vanilla rich presence instead! Even if you turn off all the features, there will still be a handful of text changes - these are just grammar and formatting fixes for lines that are weird in vanilla.
This mod doesn't change names of heists. It changes most menu text to be more concise/clear, as well as interaction text. For more detailed information please read below. Check the images for examples of some of the changes the mod makes or watch the video for a look through the menus and interactions.
This mod is aimed at experienced players but is still accessible for newer players. If you're unsure whether to hold or press, just hold the button to find out (most interactions are hold anyway).
There's an optional asset mod included with the download that removes the checkbox on the planning screen (may also remove checkboxes in a few other parts of the game, unintentional side effect). This is in mod_overrides format so install it like any normal texture replacement. Credit goes to Phantom for this.
Video preview. A bit old now but still gives you a good idea of the changes this mod makes:
VTC6 was a full interaction rewrite, modifying all interaction text in the game to follow new rules for consistency and conciseness. These rules were as follows:
- Remove "Press" or "Hold" instructions. The game gets a lot of these wrong anyway.
- Remove all unnecessary words. So instead of "BAG THE MONEY", it just says "BAG MONEY".
- All bag based loot will read "BAG [ITEM]" or "PICKUP [ITEM]", while loose loot or inventory items will read "TAKE [ITEM]".
- Remove the pop-up telling you that you need an item if it's obvious. For example, thermal paste or keycards.
For an example of how bad some of the interactions are, I changed "HOLD [F] TO CONNECT THE CABLE TO THE POWER SOCKET" to "[F] CONNECT CABLE".
The main goal is to declutter the screen (for use with mods like MUI) and make it easier to read what you need to read. Most interactions only have two words in them, the action and the object.
Another goal is to make text distinct enough to avoid confusion. For example, "MOUNT DRILL" and "PLACE CHARGE". Originally "MOUNT DRILL" was "PLACE DRILL", and while it seems stupid to mix up "PLACE DRILL" and "PLACE CHARGE" it was a pretty easy mistake to make if you were trying to interact with something quickly.
The gameplay module also fixes all of the bag names because some of them weren't capitalised correctly, which looked weird if you were using a mod that removes the capitalisation on bag loot.
VTC also contains support for the additional damage stats on heist completion that VanillaHUD+ adds as well as the Fast.net mod.
Check the screenshots for some examples. All heists and the safehouse are fully supported. English only.
Check here for a list of known issues and more in-depth information.

