
I wanted to test my first weapon but the game crashed as soon as I wanted to equip the weapon in the planning screen.
Since this is a aCcESs viOlAtIoN crash I thought it would just be a coincidence but It's somehow caused by my gun even though I can preview and customize it in the inventory without problems. Does anyone have an idea what causes this?
Wed Oct 04 06:45:30 2017
Application has crashed: access violation
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Callstack:
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) ???
-------------------------------
Current thread: Main
Script stack:
_preload_part() lib/managers/weaponfactorymanager.lua:380
preload_blueprint() lib/managers/weaponfactorymanager.lua:291
_reload_outfit() lib/network/base/networkpeer.lua:1804
orig_NetworkPeer_set_outfit_string() lib/network/base/networkpeer.lua:1488
set_outfit_string() @mods/BeardLib/Hooks/NetworkPeer.lua:163
fs_original_menucallbackhandler_updateoutfitinformation() lib/managers/menumanagerpd2.lua:597
_update_outfit_information() @mods/Full
Speed
Swarm/lua/menumanager.lua:69 equip_weapon()
lib/managers/blackmarketmanager.lua:788 callback()
lib/managers/menu/blackmarketgui.lua:10514 first_btn_callback()
lib/managers/menu/blackmarketgui.lua:10527 press_first_btn()
lib/managers/menu/blackmarketgui.lua:6139 BlackMarketGui_mouse_double_click_original()
lib/managers/menu/blackmarketgui.lua:6048 mouse_double_click()
@mods/WolfHUD-master/lua/MenuTweaks.lua:324 mouse_double_click()
lib/managers/menu/menurenderer.lua:429
lib/managers/mousepointermanager.lua:344
-------------------------------

nope still crashes but at least it's a different crash
Wed Oct 04 08:09:44 2017
Application has crashed: C++ exception
[string "lib/network/base/networkpeer.lua"]:1811: attempt to index a nil value
SCRIPT STACK
orig_NetworkPeer_set_outfit_string() lib/network/base/networkpeer.lua:1488
set_outfit_string() @mods/BeardLib/Hooks/NetworkPeer.lua:163
create_local_peer() lib/network/base/basenetworksession.lua:52
create_local_peer() lib/network/base/hostnetworksession.lua:39
host_game() lib/network/base/networkmanager.lua:529
callback() lib/managers/menumanager.lua:3837
trigger() core/lib/managers/menu/items/coremenuitem.lua:150
core/lib/managers/menu/coremenulogic.lua:284
_execute_action_queue() core/lib/managers/menu/coremenulogic.lua:54
update() core/lib/managers/menu/coremenulogic.lua:64
update() core/lib/managers/menu/coremenumanager.lua:155
update() lib/managers/menumanagerpd2.lua:17
update() lib/setups/setup.lua:759
update() lib/setups/menusetup.lua:294
update() @mods/base/lua/MenuSetup.lua:6
core/lib/setups/coresetup.lua:537
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
I havent seen cases like this, generally, if your gun can be loaded fine in inventory, it wont have problem on-game/heist.
This is just a shot, but this is maybe something to do with how you set up the gun based_on.
Probably the game doesnt like certain based_on and upon loading it into game, it hits error.