
Application has crashed: access violation
Callstack:
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
Current thread: Main
Script stack:
activate_callback() core/lib/managers/coresequencemanager.lua:6036
activate() core/lib/managers/coresequencemanager.lua:1921
activate_callback() core/lib/managers/coresequencemanager.lua:2718
activate() core/lib/managers/coresequencemanager.lua:1921
activate_callback() core/lib/managers/coresequencemanager.lua:5111
activate() core/lib/managers/coresequencemanager.lua:1921
activate_callback() core/lib/managers/coresequencemanager.lua:2718
activate() core/lib/managers/coresequencemanager.lua:1921
activate_callback() core/lib/managers/coresequencemanager.lua:5111
activate() core/lib/managers/coresequencemanager.lua:1921
activate_callback() core/lib/managers/coresequencemanager.lua:2718
activate() core/lib/managers/coresequencemanager.lua:1921
run_sequence() core/lib/managers/coresequencemanager.lua:2382
run_sequence() core/lib/units/coreunitdamage.lua:1209
run_sequence_simple3() core/lib/units/coreunitdamage.lua:1205
run_sequence_simple2() core/lib/units/coreunitdamage.lua:1201
run_sequence_simple() core/lib/units/coreunitdamage.lua:1197
interact() lib/units/interactions/interactionext.lua:715
end_action_interact() lib/managers/objectinteractionmanager.lua:86
_end_action_interact() lib/units/beings/player/states/playerstandard.lua:2376
_update_interaction_timers() lib/units/beings/player/states/playerstandard.lua:2420
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:842
original() lib/units/beings/player/states/playerstandard.lua:427
update() @mods/base/req/core/Hooks.lua:260
original() lib/units/beings/player/playermovement.lua:324
@mods/base/req/core/Hooks.lua:260
Access Violation usually doesnt help much on pinpointing which is the culprit :\