BeardLib crashing the game on startup

Anyone else having this problem? Here's the crashlog:
Crash date: 14/01/2018 4:24:48 PM
PAYDAY 2 Crash log
Application has crashed: access violation
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
Current thread: Main
Script stack:
load() lib/managers/dynamicresourcemanager.lua:151
_LoadAsset() 147
update() 170
func() @mods/BeardLib/BeardLibCore.lua:147
Call() @mods/base/req/core/Hooks.lua:109
update() @mods/base/lua/MenuSetup.lua:7
core/lib/setups/coresetup.lua:537
System information:
Application version : 1.86.509.
CPU : AMD FX(tm)-8350 Eight-Core Processor (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE5
DirectX : 10.0
GPU : NVIDIA GeForce GTX 750 Ti / nvd3dum.dll[23.21.13.9065]
Language : english
Memory : 8093MB 584KB
OS : 6.1.7601 (Service Pack 1) 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : ASUSTeK (Speakers (ASUS Xonar DGX Audio Device))
Do you only use BLT and BeardLib for mods and crashing?
Looking at script stack, it might be something to do with a beardlib mod that been loaded, and crashing the game
BeardLib version is up to date too righ?