psst will only work with MML version 3.0+
Adds 21 new trader jobs to Road to Vostok using the Community/Metro Mod Loader registry system.
This mod does not replace vanilla trader quests. It adds extra jobs on top of the existing Generalist, Doctor, and
Gunsmith task pools.
What It Adds
Generalist
- Early Start
- Patch Job
- Spare Spark
- Rain Barrel
- Shore Lunch
- Trunk Salvage
- Range Story
Doctor
- Field Sanitation
- Full Drip
- Blanket Run
- Reading Room
- Ward Distraction
- Graveyard Shift
- Infection Control
Gunsmith
- Night Shift
- Eastern Showcase
- Mosquito Watch
- Camp Supper
- Steel Rain
- Trophy Wall
- Glass and Gas
Features
- 21 new lore friendly delivery/reward jobs
- Uses real vanilla item paths from the current game pack
- No trader script replacement
- No vanilla task removal
- Built to stack more cleanly with other mods than full trader overhauls
- Registry only approach through the mod loader
- Alot more to come soon
Design Goal
The idea behind this mod is simple: make traders feel busier and more useful without turning them into a cheat menu.
Most rewards are practical shelter, medical, utility, ammo, or weapon-related items. The jobs are meant to feel like
they belong in Area 05 instead of reading like random fetch quests.
Requirements
- Metro / Community Mod Loader for Road to Vostok
Installation
1. Install Metro Mod Loader
2. Place Area05JobBoard.vmz into your Road to Vostok\mods folder
3. Launch the game normally
Compatibility
- Adds tasks through the loader registry instead of overwriting trader scripts
- Should be compatible with most mods that do not directly replace trader task systems
- If another mod heavily overhauls traders, task behavior depends on how that mod is implemented
Notes
- This version focuses on new jobs only
- It does not add new trader UI, new trader NPCs, or MCM settings
- No vanilla jobs are replaced
Feedback
Balancing is still open to tuning. If some rewards are too strong, too weak, or certain jobs appear too often, leave
feedback and I’ll adjust the pack.

