Ever wondered why that Bandit somehow materialized behind you? Ever felt like the AI has wallhacks... but you don't? Well, well, well, how the turn tables...
Road to Wallhack is meant as a debugging tool for AI modders as well as the tactically inpaired.
Features
Key
Action
H
Toggle wallhack powers ON/OFF
X-Ray Vision: See AI through walls with glowing textures. They light up like a fed.
Mood Ring Mode: Color coded awareness states:
Color
Meaning
Green
Unaware / Hidden
Red
Alert / Combat
Purple
Boss (allegedly. I haven't tested this, let me know if it works)
Distance Labels: Floating numbers above AI heads
Installation
Make sure you have Mod Configuration Menu installed.
Drop Road-to-Wallhack.vmz into your mods folder.
Launch the game and press H to activate wall hack.
MCM Settings
Setting
What It Does
Enable ESP
The big red "ON" button
See Through Walls
For when walls are just suggestions
Opacity
How glowy you want your enemies
Show Labels
Distance markers (for the numerically inclined)
Feedback
Found a bug? Purple outline doesn't work on bosses? Please let me know!