Explore Swift Island, a new island map off the coast of Area 05! Travel point is located at the docks in Village.
For installation instructions, see: "Dependencies & Instructions" tab.
[BACKUP YOUR SAVE!!] Copy all ".tres" files in "%AppData%/Roaming/Road to Vostok" to a backup folder. I can't guarantee the AI won't do weird things like walk through walls and own you. I have not noticed it myself when testing but the navmesh is not perfect.
This mod introduces custom items, if you save your character with the custom items on you or in your shelter, the save won't be able to load without the mod. HOW TO FIX if you didn't backup your save:
Launch the game with the mod enabled.
Throw item "Casette (Boilod)" on the ground outside shelter.
Go to shelter and save by exiting the game.
This map serves as a proof of concept for potential future mapping projects and thus the map is pretty small in scope. Only about 10% of the time was spent creating the map, the majority was spent divining the arcane nature of the game's various map systems and writing code for handling scene transitions and database additions that could best be described as occult incantations (read at your own peril).
Notes
Should work with most mods, if you have compatibility issues try putting Swift Island last in your load order (by setting Priority to a higher number).
If you're running Immersive Overhaul or Faction Warfare (or other AI mods potentially) the AI spawns go a bit insane with default values due to the small map size.