Equipment Condition displays the condition of your equipped gear as color-coded icons and percentages values reflecting the color gradient, positioned above the Vitals HUD.
Tracked slots (top to bottom):
- Primary weapon
- Secondary weapon
- Helmet
- Armor (Rig slot)
- Flashlight
- NVG
Color thresholds:
- Green — ≥ 50%
- Yellow — 25–49%
- Red — < 25%
Behavior:
- Visible any time you're in-game (on map or in shelter)
- Empty slots are invisible
Configuration (MCM):
Each slot can be individually toggled on or off via the Mod Configuration Menu.
UPDATE: 1.1 Removed since it introduces bugs fixed in 1.3
Added Features:
Seeing item conditions on ground drops (Kills, Loot, etc)
Configurable threshold to show condition in MCM and master keybinding for HUD display
UPDATE: 1.2 Removed since it introduces bugs fixed in 1.3
Add in MCM keybindings
UPDATE: 1.3
Icons replaces text!
Condition labelling is fixed!
UPDATE: 1.3.1
Resized primary icon since it was too small
Added MCM toggle for hover tooltip to avoid conflicting with similar feature with other mods.
Future Implementations planned:
Drawing inspiration from Tarkov's condition icons.
Icon rework for HUD
Immersive ground condition for items -> adding an option to not show actual percentage but more so of an eyeball view on the weapon. So instead of percentages, the vision is just to have three states for now Looks perfectly functional will be for green status range, Looks a bit damaged for yellow status range, and Looks like scrap for red range. Going to also have separate texts for equips with battery Looks/Feels pretty full, Looks/Feels like halfway there , Looks/Feels nearly empty or maybe just display that icon for that specific item and its color gradient so it's truely an eyeball?
Known Issues:
-Condition label is applied to everything atm, resolving this as priority. (4/16 fixed)
- When switching hovers between a conditioned item and non-conditioned item (e.g. weapon vs food) sometimes the food label will bleed over (looking into this)
Compatibility: I've seen other mods like SushVisuals that also does something similar with showing weapon conditions, will implement a toggle for the hover tooltip on my mod to avoid manageable conflicting issues.
If you like this mod, you should check out my other mod(s): Enemies Killed Counter


