This is a small script that helps testing mods by automating the zipping of the mod files and directly launching RtV afterwards.
How it works
The script takes the contents of your mod folder, zips it, copies it over to the RtV mods folder, and launches the game.
Place the script file in your mod folder.
Configure it
Double click to run. That's it.
Setup
Some minimal configuration is required before running it. You can edit the file with Notepad, everything above the ====== is safe to edit.
Set your mod name: This will be the final filename.
Zip the entire folder: Optional. Set this if your folder structure differs from the modding wiki's suggested mod structure. By default it only targets the mods and .godot folder.
Use .vmz extension: Default off. Easier for debugging as you can enter zip files directly with Windows' Explorer.
Steam & 7-Zip paths: If you have either Steam or 7-Zip installed elsewhere, change the paths there.
Requirements
Windows only. Since this is a .bat file, it only runs on Windows.
You need 7-Zip installed for this to work. For some reason, Windows zipping methods produce malfunctions in the mod. MCM seems to recognize it but the mod won't work.