I have an AI mod I'm working on that causes the bandits to play hardpoint and i noticed that anytime the ai hit something other than each other i would get impact sounds directly in my ears.
I have made it so that now the Impacts and Flybys come from the gunshot ray cast on impact and proximity.
This is probably good for anyone who has a mod where the ai shoot at anything other than the player.
Again, Needs to be tested on the Vostok Mod Injector, I will do that soon when i have time.
To know it is working you should see a notification on the main menu when at load time