No more running to the Gramophone to stock up for Gauntlet runs!
This mod opens up a second location in the postgame to serve the purposes of the Gramophone Café. Once you've reached the Final Station and defeated the final boss, Miss Amber will move to the side of the Amber Lodge door, allowing you to enter it.
Most amenities are provided - a shop stocking every item from both Clémence and Doctor Pensby (respecting your shop upgrades purchased from Wilma at the Ranger HQ) as well as Sticker Fusion, full access to all base game companions, appearance editing (via the mirror), Harbourtown's sticker shops, the base stat gym, and access to Wilma's upgrade shop. And to top it off, you can fast travel from there too in case you've somewhere else to be.
Unfortunately, I couldn't figure out yet how to enable fast travel [u]to[/u] the Lodge. I may have to revisit this later.
This is the first mod I've ever created for any game, ever - and with significant help from both a friend for the code, and the Bytten Studios community for helping me figure out how to wrangle Godot. Thanks to the both of these.
Support for other mods such as companions and the like may be considered if demand starts being voiced, but no promises!
Metadata
Mod ID: AmberCafe
Tags save file: No; safe to remove. If you've saved in the Lodge and remove the mod, you'll be dropped in back at the Gramophone.
Tags netplay: No; fully compatible with vanilla multiplayer. All it does is add a map!

