Enemy ESP adds a label above enemies that displays useful combat information (distance and health) at a glance and is visible through walls. The label is red while enemies are alive and dark red when they are dead. The label’s vertical offset is configurable via Mod Configuration Manager, and you can optionally hide the label after an enemy is killed.
NEW FEATURES
v1.1
Mine Detection: Optional ESP labels for mines with configurable range and visibility settings.
v1.2
ESP Toggle Hotkey: Configurable keybind (default: F1) to enable/disable enemy and mine ESP during gameplay.
Compatibility: When using Enemy ESP together with other AI or mine-altering mods, make sure this mod loads before them, or it may not work correctly. You can do this by renaming EnemyESP.zip to 01EnemyESP.zip