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PAYDAY: The Heist is a great game with a lot of potential, but it has no place for a solo player. Many achievements/challenges can only be completed in co-op, Overkill 145+ difficulty is only for a full team of strong players, and bots are so bad that it is almost impossible to play with them even on Overkill difficulty. Without other players, you can’t even use crew bonuses. This mod solves all these problems and allows a solo player to complete the game 100%, get genuine pleasure and not resort to using glitches, cheats and other similar tricks.
Installation and compatibility
This mod should be installed on a clean game, it is incompatible with DAHM/DorHUD and other mods.
To install it, you need to extract the contents of the archive (IPHLPAPI.dll, PD2Hook.yml and the mods folder) to the root folder of the game.
Improved Bots
Spoiler!
To be able to play independently without other players even on Overkill difficulty, bots have been improved. Now their capabilities are closer to real players, which compensates for their lack of initiative.
Shooting
Bots are no longer shy about shooting at long distances, for example to kill snipers.
Behavior
Bots now try to stay close to you and not run away.
Speed
Bot speed has been doubled.
Solo Crew Bonuses
Spoiler!
Now, if you play in single player, effect of your crew bonus will affect you.
In multiplayer, bonuses work as originally intended.
Solo Achievements and Challenges
Spoiler!
The main component. It allows you to complete 100% of achievements and challenges without the help of other players. Details of each achievement affected are below.
No more missable achievements
We are talking about achievements tied to leveling up:
- I ain't afraid no more;
- Crack-bang;
- Lay on hands.
Now, if these achievements were not completed before reaching level 193, the requirement "Level up" changes to the requirement "Successfully complete any mission". The conditions are described in detail below.
Affected achievements
I ain't afraid no more
This achievement is now unmissable. If it is not completed before reaching level 193, the requirement to "Gain a level in the Assault tree during an assault" changes to "Successfully complete any mission during an assault."
Crack-bang
This achievement is now unmissable. If it is not completed before reaching level 193, the requirement to "Gain a level in the Sharpshooter tree with your last kill being a sniper" changes to "Successfully complete any mission with your last kill being a sniper".
Lay on hands
Now you need to level up not while reviving your teammate, but after reviving them, during the entire mission. Also, this achievement is now unmissable. If it is not completed before reaching level 193, the requirement to "Gain a level in the Support tree after reviving your teammate, during the entire mission" changes to "Successfully complete any mission so that at least one teammate is reviving during the entire mission".
Left for dead
Now it is not necessary to be in custody yourself, any teammate/bot can get there. The main thing is that at the end of the mission three are alive and one is in custody. To prevent bots from reviving each other, you need to call them.
Last man standing
Now it is not necessary to play as part of a full team. You can complete any mission alone, without bots.
Noob herder
Now to get the achievement you can complete any mission on Overkill difficulty alone, without bots, having level 193.
Last Christmas
Now gifts appear not only in multiplayer, but also in single-player game.
Legendary last stand
The number of kills required while bleed-out has been reduced from 10 to 5.
Grim reaper
You don't have to be in custody anymore. You can kill a cop with a turret or trip mine, in bleed-out.
Sentry gun vs. the world
The required number of sentry guns has been changed from 4 to as many as there are players (not bots) in the team.
No photos
The time to destroy all cameras has been increased from 10 to 40 seconds.
Easy street
Now only the player who needs the achievement should to have 60% accuracy or higher, not the whole team. This way, you can complete the mission with bots. The minimum required difficulty level has been lowered from Overkill to Hard.
Quick draw
The time to kill all thugs has been increased from 60 to 90 seconds.
Gold digger
The time to complete the mission has been increased from 15 to 17 minutes.
Quick hands
The time to defuse all C4 charges has been increased from 15 to 34 seconds. You will need the Toolkit IV ability to do this.
Crowd control
Now there is no need to leave civilians alive, you can just kill them. The main thing is that they do not escape.
Pacifist
Now only the player who needs the achievement should not kill anyone, not the whole team. This way, you can complete the mission with bots.
Blow-out
Now only the player who needs the achievement should use the GL40, not the whole team. This way, you can complete the mission with bots. To get the achievement, you need to make at least one kill with the GL40.
Afraid of the dark
The time to turn on electricity has been increased from 5 to 10 seconds.
That's the wrong door, again!
The minimum required difficulty level has been lowered from Overkill to Normal, as this is the only level where civilians can be controlled alone.
OVERDRILL
Now you can activate the secret vault alone by pressing the F2 key. Activation will not work if other players (not bots) are present, but after activation they can join.
Don't lose face
The minimum required difficulty level has been lowered from Overkill to Hard.
You are GOLDEN! OVERKILL salutes you!
Now, instead of completing all missions on Overkill 145+ difficulty, you need to complete them on Overkill difficulty, having level 145 or higher.
Unaffected achievements
Blood in, blood out
Can be done alone. To prevent bots from reviving each other, you need to call them.
Don't panic
Can be done alone. After putting on the masks, you must immediately raise the alarm by shooting into the air, then complete the mission.
Useful Features
Spoiler!
Among other things, this mod contains several more useful features.
Unlock all masks
Allows you to have a large selection of masks and not engage in all kinds of nonsense, such as joining the community, two-hour Overdrill and other things. It also opens the masks of developers/moderators inaccessible to ordinary players.
Restart game in multiplayer
Allows you to quickly restart the game in the multiplayer through the pause menu instead of going out in the main menu and creating the game again.
Save progress without confirmation
Disables confirmation of saving progress when exiting the game, as this question is illogical, annoying, and simply unnecessary.
