Brings back the weapons that were lost during the Godot engine switch.
Uses the original sounds. Reuses the closest weapon animation. The Unity version did not have any animations, everything was animated with code. This causes some issues, mostly with the Sako sniper rifle. The M4 and HK have misaligned fire mode selectors due to the MK18's skeleton having it's selector in a different spot.
Full feature list:
New Weapons:
M4A1
.223 assault-rifle
Spawns in military areas
HK416
.223 assault-rifle
Spawns in military areas
SP2022
9x19mm pistol
Spawns in early game areas
Sold by Generalist
Sako 58
.308 bolt-action sniper
Spawns everywhere
Sold by Generalist
New attachments
March 2.5x scope
Compatible with all weapons compatible with the VUDU scope
Note: Because of how the game is programmed, the point of aim cannot be lower than the point of aim of the weapon's iron sights. This will cause the scope to be below the point of aim on weapons like the M4, HK416 and XM7
Spawns in early game areas
Sold by Generalist
RMR
Now compatible with all weapons compatible with the Micro sight