yes i know the mod name is "OTWDHealthSystem" i was too lazy to rename it after changing what it was
EXPLOSIVES WILL DO FULL FRIENDLY FIRE AND SELF DAMAGE
Difficulty health modifier
Normal = 1
Hard = 0.75
Extreme = 0.625
Health over 400 modifier (basically only buddy)
Normal = 0.875
Hard = 0.625
Extreme = 0.625
Heist Name, Base Health Modifier
Default,"2.000000"COC,"2.750000"THV1,"3.000000"THV2,"3.000000"DDS,"4.000000"MTR,"4.000000"CUP_Gate,"6.000000"CUP_Roof,"6.000000"CUP_Basement,"6.000000"CAG,"12.000000"CAG_PoliceStation,"2.000000"CAG_99P,"4.000000"WinterOps,"12.000000"
for modders:
this has builtin custom map support (incase you want your own balancing multiplier for the heist)
you just gotta download the source and put it in your uproject then make a datatable using the "OTWDHealthSystemStruct"
then just append the datatable to the CDT in the mod