VERSION I
Fixes several issues in UI, while keeping it vanilla friendly. Only sprites and textures, no localization change have been made to ensure compatibility.
Formerly known as Fix Wide FWB Briefing and Fix Wideball.
FIRST WORLD BANK BRIEFING
It's wide. This happens because they store heist's grid image in same folder where they were separated on most of the other heists. This more of a band-ait fix where I shrink the image manually by 10% width so it fits normally, and blend default image so there are no blackspots.
Also removes Locke from the image, which apparently they forgot to, while removing all contractors to match the style with their new briefing widget.
PARTY POWDER BRIEFING
Same with First World Bank, minus Shayu.
HOUSTON'S PORTRAIT
It will be blurred after any action that refreshes UI sprites - such as picking up an Overkill weapon. I've removed the mipmaps to overcome this problem.
LOCKE'S PORTRAIT
Currently misaligned in the game. I simply moved him to appropriate location, which all other contractors been placed in.
INTERACTION PROMPTS
Can't be seen when the scene is bright. I've added a text shadow so it'll not blend in when it's too bright, or too dark.
SKIP THIS IF YOU ARE USING SYDCH'S UI!

