PD2 Inspired Clover's Mask | Customizable, No Eye Cover Variant and Textures

Downloads349
Views1,489
Publish Date11 months ago
Last Updated9 months ago by
Version1.3
Tags Members

SH4Y0XOwner
Comments
...wearing a mask as your normal face. The surgically-shrunken nose, the botoxed lips and the expression of all-consuming vanity and self-obsession - all are symbols of fear and weakness, twisted into a horrifying parody.
Clover finally got her original mask shape back alongside the original styled texture, purple blush included.
There are two shape variants, one with Clover's eyes covered up and the other one with Clover's eyes fully visible. The "No Eye Cover" variant has some clipping with the Mask Mount/Strap, but I can't do much about that, because its model is used for all masks, so if I modify it for one mask, every other mask gets affected by it, and modifying the mask only just isn't good enough, at least for me.
Mod used in the previews:
No Color Grading by @ema
If the .PAK mod is not working, make sure you have added the -fileopenlog launch argument to PAYDAY 3. For example, on Steam you can add that argument by right-clicking on PAYDAY 3, then Properties and lastly, General -> You should see the "Launch Options" box there, that's where -fileopenlog launch argument goes.
If it's still not working, make sure you don't have any conflicting mods.
Extra tip: If your game renders some textures properly while other ones look like garbage, add -dx11 to your launch options, see how that works, and if your game is gasping for FPS, try this mod out.