retextures most of the UI into orange or a bit different color.
list of thing what it does:
-waypoints (different colors based on my personal preference in their importance so ovk weapon waypoint is red secure loot waypoint is green ect.)
-loot UI (again some loot is displayed with red or green depending on what is it for example different meth bags or inked -money as well as thermite)
-buffs (these might change in the future i just didnt know with what to replace them)
-difficulty modifiers ( just a pure retexture since theres not really a reason to replace them with a different texture)
-down counter ( replaced with a pixel art heart just cuz idk why i was bored)
-equipment (grenades, deploytables,and equipment kinda scared to replace them since they might interfere with grenade alerts or some objectives on maps)
-all favors (if you find any missing, let me know)
-radial menu call outs (just the call outs not the clock background)
-weapon patterns ( the white and grey just felt plain to me honestly)