While the vanilla phone screens are totally functional as is, I was really unsatisfied with the stylization of them as they're incredibly simple, even beyond how such things are depicted in common media. Using my own phone, Linux terminals, and jailbreak scripts as references, I've made a set of screens that in my own opinion feel much more grounded in the world Payday is trying to depict, while also giving them a bit of style.
Version 3 now released, with a fix to the centering of the success screen, revamped success/failed text, along with some other minor positioning changes.