Logic mod loader for Payday 3. Allows loading of blueprint mods without requiring a DLL hook, also loads custom heists, and loading custom items is planned.
To install, extract the zModLoader_P.pak file to {GamePath}\PAYDAY3\PAYDAY3\Content\Paks\~mods - (If you do not have a ~mods folder, create one).
Updating/Creating Mods
Version 1 may have compatibility issues with certain existing mods. Because of this, I am uploading it as a prerelease to give mod authors a chance to test and update their mods before I make it the primary download.
To make mods for the loader either download the custom uProject from here: https://github.com/MoolahModding/MoolahProject
Or download the required project assets alone and extract them into your own project: https://cdn.discordapp.com/attachments/1000156128061173830/1170060588274171946/MLUncooked.7z
To create a mod, make a new blueprint of type PDA_ModMeta in Content/Mods/ModMeta.
The primary blueprint types we will be using are:
- ModActorBase
- ModPersistentObjectBase
- ModUserWidgetBase
Fill in any relevant information under Metadata and add any of your mod assets to the Mod Data section.