This mod adds a new monster- Enaplasia!
Due to the save file tag, a save file will not let itself load if the Enaplasia mod was in the mods folder when the save was loaded at any point.
Includes:
- One new monster ( animations, moves, sticker, cry, and bestiary entry. It does not have a fully unique fusion )
- Two unique custom moves
- One new encounter to Brokenhead
- Modification to Kuneko's Return encounter
Enaplasia is a creature made up of a human and several parts of other monsters. It appears clumsy and awkward. Enaplasia isn't often found wandering the wild. Though when it is, it's often found at Kuneko's side.
Being made up of many different monsters, it possesses almost all of their movepools. This form also leads to instability and its statuses could change from round to round. Another side effect of its form is that it's too clumsy to be very good at attacking. Luckily, it's fairly quick and has a ton of health.
Version 1.1
- Removed Ghostly from list of status effects that Fugue can inflict, replaced with Healing Leaf. This was to fix the bug that could crash the game when a fusion would get Ghostly from Fugue.
- Adjusted movepool to better fit a support role
- Changed bestiary entry number to -1
KNOWN BUGS
If a rogue fusion gets the ghostly status effect from Fugue, the game will crash when Fugue tries to remove it next turn. Likely happens with other fusions too. Ghostly will be removed/replaced from the list of status effects that Fugue can inflict sometime soon - Fixed in 1.1
Please contact me at floral#6885 on discord if there are any issues.
'Enaplasia' name credit goes to Ky of the Bytten Studio Discord server!
Source code.