Throwing my hat in the ring of PD:TH weapon rebalances. Basically my idea was to buff the shittier weapons and keep everything else untouched, so other weapons now have their own uses and niches, while not by any means completely outclassing meta weapons like the Bronco and GL40.
REMEMBER TO REMOVE THE PREVIOUS VERSION OF THE MOD WHEN UPDATING.
Here's a full list of changes:
(Note: these values are the values of unupgraded guns, the upgrades are kept as is in-game, with four exceptions I'll mention later)
B9-S:
Damage from 10 to 20 (+100% damage)
Standing, crouching, moving and moving crouching accuracy from 3.5 to 0.1 (+3400% accuracy) and steelsight accuracy from 1.4 to 0.1 (+1300% accuracy)
Ammo pickup from 6, 8 to 2, 3 (-64.5% pickup)
Mag size from 14 to 10 (-28.5% mag size) (at max upgrade: 20 to 15, -25% mag size)
Max ammo from 56 to 30 (-46.4% max ammo)
"We finally got our hands on the Beretta the cops use, crew. Much better when you can hit the broad side of a barn, huh?"
Crosskill:
Damage from 15 to 40 (+166.6% damage)
Standing and moving accuracy from 4.5 to 1.2 (+275% accuracy), crouching and moving crouch accuracy from 4.5 to 1.1 (+309% accuracy) and steelsight accuracy from 1.7 to 0.8 (+112.5% accuracy)
Ammo pickup from 4, 6 to 1, 2 (-66.6% pickup)
Mag size from 10 to 7 (-30% mag size) (at max upgrade: 14 to 10, -28.5% mag size)
Max ammo from 50 to 40 (-20% max ammo)
Say hello to the Bronco's little brother. The Crosskill is now finally that realiable good all-around, sitting right behind the Bronco in terms of accuracy, while still packing it's own punch and reliability as a sidearm to quickly dispatch pigs.
STRYK:
Damage from 10 to 17 (+70% damage)
Ammo pickup from 5, 7 to 2, 3 (-58.5% ammo pickup)
Max ammo from 56 to 66 (+17.8% max ammo)
Mag size from 30 to 17 (-43.3% mag size) (at max upgrade: 40 to 33, -17.5% magazine size)
Fire rate from 909 to 1200 RPM (+32% fire rate)
"Hey gang, Wolf's been thinkering with your STRYKs for a good while now, almost feel bad for the cops, this little thing will definitely shred through them now."
Locomotive:
Damage from 40 to 80 (+100% damage)
Max ammo from 24 to 12 (-50% max ammo)
Max range from 2000 to 4000 (+100% range)
Now you actually might be able to clean an entire room in a few seconds, the Loco now packs a real punch, but watch out for your ammo...
Mark 11:
Damage from 13 to 19 (+46.1% damage)
Fire rate from 909 to 1200 RPM (+32% fire rate)
Max ammo from 150 to 48 (-46.6% max ammo)
Mag size from 30 to 16 (-57.3% max ammo) (at max upgrade: from 54 to 32, -40.7% magazine size)
Ammo pickup from 2, 7 to 1, 2 (-60.7% ammo pickup)
A Bulldozer's worst nightmare - an actual fully automatic monster of a weapon.
Compact 5:
Damage from 11.5 to 17 (+47.8% damage)
Standing accuracy from 3.5 to 1.4 (+150% accuracy), crouching accuracy from 2.5 to 1.2 (+108.3% accuracy), moving accuracy from 4.5 to 1.6 (+181.2% accuracy), moving crouching accuracy from 3.8 to 1.4 (+171.4% accuracy) and steelsight accuracy from 1.7 to 0.8 (+112.4% accuracy)
Max ammo from 150 to 60 (-60% max ammo)
Ammo pickup from 2, 7 to 2, 4 (-33.3% ammo pickup)
From a peashooter to a highly accurate run and gun smg, give 'em hell.
Misc/smaller changes:
Brenner:
Steelsight accuracy from 2.5 to 2 (+20% accuracy)
Fire rate from 450 to 500 RPM (+11.1% fire rate)
All of the weapons with negative recoil were changed to have regular recoil (this used to affect the Stryk, Compact-5, Mark 11, Brenner and AK)
Every pistol can ADS because I hate that inconsistency...
That's all. Feedback is welcome!