Throwing my hat in the ring of PD:TH weapon rebalances. Basically my idea was to buff the shittier weapons and keep everything else untouched, so other weapons now have their own uses and niches, while not by any means completely outclassing meta weapons like the Bronco and GL40.
Here's a full list of changes:
**(Note: these values are the values of unupgraded guns, the upgrades are kept as is in-game, with two exceptions I'll mention later)**
B9-S:
Damage from 10 to 20 (+100% damage)
Standing, crouching, moving and moving crouching accuracy from 3.5 to 0.2 (+1650% accuracy) and steelsight accuracy from 1.4 to 0.1 (+1300% accuracy)
Ammo pickup from 6, 8 to 3, 4 (-50% pickup)
Mag size from 14 to 10 (-28.5% mag size) (at max upgrade: 20 to 15, -25% mag size)
Max ammo from 56 to 50 (-10.7% max ammo)
*"We finally got our hands on the Beretta the cops use, crew. Much better when you can hit the broad side of a barn, huh?"*
Crosskill:
Damage from 15 to 34 (+126.6% damage)
Standing, crouching, moving and moving crouching accuracy from 4.5 to 1.75 (+157% accuracy) and steelsight accuracy from 1.7 to 1.26 (+34.9% accuracy)
Ammo pickup from 4, 6 to 1, 3 (-62.5% pickup)
Mag size from 10 to 7 (-30% mag size) (at max upgrade: 14 to 10, -28.5% mag size)
Max ammo from 50 to 40 (-20% max ammo)
*Say hello to the Bronco's little brother. The Crosskill is now finally that realiable good all-around, sitting right behind the Bronco in terms of accuracy, while still packing it's own punch and reliability as a sidearm to quickly dispatch pigs.*
STRYK:
Damage from 10 to 20 (+100% damage)
Ammo pickup from 5, 7 to 2, 10 (bigger sway, same odds)
Max ammo from 56 to 60 (+7.14% max ammo)
*"Hey gang, Wolf's been thinkering with your STRYKs for a good while now, almost feel bad for the cops, this little thing will definitely shred through them now."*
Locomotive:
Damage from 40 to 60 (+50% damage)
Max ammo from 24 to 20 (-16.6% max ammo)
Max range from 2000 to 4000 (+100% range)
*Now you actually might be able to clean an entire room in a few seconds, the Loco now packs a real punch, but watch out for your ammo...*
Mark 11:
Damage from 13 to 15 (+15.3% damage)
Fire rate from 909 to 1200 RPM (+32% fire rate)
Max ammo from 150 to 120 (-20% max ammo)
*A Bulldozer's worst nightmare - an actual fully automatic monster of a weapon.*
Compact 5:
Damage from 11.5 to 16 (+39.1% damage)
Standing accuracy from 3.5 to 2.2 (+37.1% accuracy), crouching accuracy from 2.5 to 2 (+20% accuracy), moving accuracy from 4.5 to 2.6 (+42.2% accuracy), moving crouching accuracy from 3.8 to 2.4 (+36.8% accuracy) and steelsight accuracy from 1.7 to 1.3 (+23.5% accuracy)
Max ammo from 150 to 100 (-33.3% max ammo)
*From a peashooter to a highly accurate run and gun smg, give 'em hell.*
Misc/smaller changes:
Brenner:
Steelsight accuracy from 2.5 to 2 (+20% accuracy)
Fire rate from 450 to 500 RPM (+11.1% fire rate)
Every weapon has more kick to their recoil, recoil was always really light in PD:TH and I thought it'd be cool to see a bit of a kick extra, this isn't anything too ridiculous or exaggerated, don't worry.
Every pistol can ADS because I hate that inconsistency...
That's all. Feedback is welcome!
1.0 - First release
1.1 - Fixed most guns having more recoil when ADSing than while hipfiring
1.2 - Changed the magazine size of the B9-S and Crosskill by lowering them, removed the lower ammo pickup on the MP5 and lowered the damage by 1, and more tweaks to recoil, mainly lowering them
Instructions
1. Install DorHUD via this link https://steamcommunity.com/groups/dahm4pd/discussions/3/490123197956419203/
2. Drop the "Yet Another Weapon Rebalance" folder in your newly created mods folder at your PAYDAY The Heist root directory, by default it's located at C:\Program Files (x86)\Steam\steamapps\common\PAYDAY The Heist\mods
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