Modifies the Lighting/Weather to look more similar to pre-release versions of the game.
I've designed a different weather preset for each zone in the game in order to make them feel more unique most of which have been inspired from earlier trailers.
Weather data from the EPD and PD demos were used for most presets to be as accurate as possible to previous versions.
The areas which i've made a lighting/weather preset for are Leide, Duscae, Cleigne, Lestallum, Vesperpool, Ravatogh, Caem, Altissia, and Niflheim. Various story sequnces have also received new weather presets.
Note: This mod is still a work in progress so it's not recommended to use it for a full playthrough yet. The screenshots for the display are using my EPD foliage mod, if you're interested in using that mod with this one the following link will take you to it: https://modworkshop.net/mod/41567
Bugs: There are still many bugs that I have to iron out for this mod to be considered complete. Most of them appear during a story playthrough of the game. Free roam on the other hand is almost entirely bug free, so I would recommend using this mod in chapter 15 at the moment. I truthfully don't know how long it might take me to fix some of these bugs as they can be quite bizzare sometimes. Please have patience !
This mod was created with the Flagrum modding tool/manager that overhauls the entirity of the old modding tools by replacing them as it can do all of their old features more efficiently. I also recommend joing the Exineris discord to see and learn more about XV modding.
https://github.com/Kizari/Flagrum Needs at least version 1.4.2
https://discord.gg/mwUJ39tz