Seed Sync is the Gunnect+ enabled version of Apache Thunder's Gungeon Seed Mod.
NOTE: THIS MOD REQUIRES THE GUNNECT+ CLIENT
Features:
- Ability to set custom seeds for seeded runs! Note that certain player actions/choices on a run can impact certain elements of the run.
But theoretically, if you made the same choices as the player who made the seed, you'd get the same results.
Command syntax:
To set a custom seed use "seedsync setseed SEED1 SEED2". SEED1 is the main Gungeon seed and expects a value between 1 and 1000000000.
SEED2 is the RandomIntForCurrentRun seed. This one expects a value between 0 and 1000. Note that setting SEED1 to zero will disable seeded runs.
For best results start a custom seed or new random seed from the Breach with a character already selected.
To start a new seed, use "seedsync newseed" to generate a random seed to run on. This will set the seed for everyone on the Gunnet+ server with the Seed Sync mod.
To check the current seed you are using use "seedsync checkseed".
To reset/disable seeded runs, use "seedsync reset".
Note it is recommended to have a completed save file for best results. if the player that started the seed has more or less NPC/item/Gun unlocks then you, then your run may not match the seed the other player played. Floor layout will be the same so long as you unlocked all the NPCs.
Source Code
Special Thanks
- Apache Thunder - For suggesting the idea and making the original mod
Don't know how to install a mod?
Here's a helpful video made by Kyle The Scientist explaining how to get started: How to install Gungeon Mods