For safety measures it currently replaces the bot version of his model to avoid issues when you want to play online with your friends.
Online player models consist out of cosmetic models so i did not touch these.
It also includes a viewmodel (MUST EQUIP RIVET'S SHIRT IN UPPER TAB) and LODs that I've made for this mod, so don't worry about your memory usage.
Installation: Put the mod folder "Rivet Nukem" from the archive to your mod_overrides folder. If you don't have that folder then you'll have to make one.
Example path where mod_overrides should be located in: E:\Steam\steamapps\common\RAID World War II\assets\ mod_overrides
Once that is done, you should be able to see Duke! Enjoy.
IMPORTANT NOTE!!! IF YOU ARE USING MY OPTIMIZATION PACK, PLEASE MAKE SURE TO REMOVE THREE TEXTURE FILES, OTHERWISE DUKE WILL LOOK LIKE A LIVING STATUE MADE OUT OF CLAY! THE FILES YOU NEED TO REMOVE ARE NAMED AS:
mask_german_enemy_df
mask_german_enemy_nm
mask_german_enemy_gsm
THEY'RE LOCATED IN THIS FOLLOWING PATH: Matt's RAID Optimization Mod\units\vanilla\characters\enemies\textures
You will also need to remove the usa folder, localized in the following path: Matt's RAID Optimization Mod\units\vanilla\characters\players
Doing so will solve the issue with Duke looking like a figure made out of clay. Soon I will update the mod to be fully compatible with my Optimization pack due to the update 20 which I was a part of.