DELETE THE OLD VERSIONS OF THE MOD!!###
REQUIRES LATEST BLT###
NOW NEEDS THE BUNDLE MODDER FOR MOAR GORE FIXES!
The amount of fucking trial and error I went through to make this mod. I hope y'all like it :)
Fixes almost every noticable oddity with Raid WW2's enemy gore system. Heads will now get disabled properly upon headshot, and various enemies have had sequence manager and model errors on their gibbed models corrected for the ultimate Nazi (OR Feldmarschall) killing experience. Read the fixlist below for more details.
Complete Fixlist:
Spoiler!
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Generally, enemies' heads will no longer stay attached to their body upon a dismembering headshot. Every single enemy, including the unused ones, have had their headshot sequence repaired to ensure this does not happen.
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The Fallschirmjäger Recruit's backpack and hip pouches no longer disappear upon getting gored.
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The Heer Infantry Regular and Recruit's ass and hip pouches no longer disappear upon getting gored.
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The Gebirgsjäger Regular now correctly spawns a head and hat upon getting headshotted. (This was previously due to the halloween variable not being set to 0 by default).
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Both the Commander and normal SS Regular hats now disappear correctly upon getting headshotted. Both of their hip pouches no longer disappear upon getting dismembered. This is to hide their nasty ass baked on shadows.
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The Sniper has had his gear fixed so that it properly remains upon dismemberment. Not gonna elaborate here. I just kinda did, okay? you can re-enable gibbing for him in the mod's options menu if you want to do so.
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The Heer Infantry Regular has had his contour material config fixed so that his extra-bits no longer switch textures upon being contoured.
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Enemies will no longer regenerate their headgear when thrown back down. You can no longer shoot the headgear off when an enemy is dead (providing the headgear somehow stays on their head)
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The Gebirgsjäger Regular no longer has a missing neck when gibbed.
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The Fallschirmjäger Veteran's gibbed model no longer has an erroneous extra neck that is larger than his original. Funfact: this is the first modded rigged model to ever be put into RAID. I don't know why, but it was the only model that seemed to work completely fine when imported.
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The Heer Infantry Regular now has proper occlusion. Previously he would get unrendered when he wasn't supposed to.
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The commander no longer has z-fighting between gibs when dismembered.
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The Heer Infantry no longer have messed up gib textures.
INSTALLATION INSTRUCTIONS:
Spoiler!
- Drop the 'mods' and 'assets' folder into the main directory with the game's .exe file.
- Install the .pdmod using the RAID WW2 bundle modder (this one: https://modworkshop.net/mod/20822)
- Slaughter Nazis (OR Feldmarschalls) with glee as your OCD is satisfied.
creds to kuziz for helping me test this shit online during the first stages of this mod's development
BIG UPS to luffy aswell for helping IMMENSELY and providing the shit needed to make this mod a thing. thanks dude