[font=Verdana]Health Containers is a simple, quality of life mod that gives slain enemies a chance of dropping a health container. Health containers will restore a small amount of HP when picked up.[/font]
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*Over 3000 downloads, wow! I'm in awe of just how popular my mod has become, reaching the top 10 most downloaded mods. Thank you!* ❤️
[font=Verdana][u]GitHub:[/u][/font]
[url=https://github.com/VileGoo/Health-Containers]https://github.com/VileGoo/Health-Containers[/url]
[font=Verdana][u]Steam Workshop:[/u][/font]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2006631283]https://steamcommunity.com/sharedfiles/filedetails/?id=2006631283[/url]
[u][font=Verdana]Installation:[/font][/u]
[i]Download the .zip and extract the contents into the 'mods' folder of your Noita game files[/i]
[u][font=Verdana]Config:[/font][/u]
[i][font=Verdana]MaxHealthIncrease = 0 -- How much the player's max health will be increased by.[/font][/i]
[i]HealAmount = 10 -- How much the player is healed.
DropChance = 15 -- Higher values means lower chance. Set to 0 for 100% drop chance. Set to 1 for 50% drop chance. etc[/i]
Config settings can be found in 'config.lua' in the 'health_container' mod folder
If no health containers are dropping, try moving the mod up in your mods list
Make sure this mods folder is titled 'health_container' in your mods directory
1.0
Release
1.1
Fixed the bug where Health Containers were not giving the correct amount of HP
Made the DropChance config more understandable (hopefully)
1.2
Added new config option that allows Health Containers to increase max HP when picked up. Credit to StylianosGakis on GitHub for the contribution.
1.3
Updated the DropChance config setting to be more understandable and straightforward. It now represents a % based value that can be set between 1-100 instead of a confusing fraction denominator.
[url=https://creativecommons.org/licenses/by-sa/3.0/]CC BY-SA 3.0[/url]
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