# Raid WW2 BLT
The BLT hook from payday 2 in Raid WW2!
## What has changed?
### mod.xml & Modules
Instead of mod.txt(json) you should now use mod.xml.
The xml schema is basically adopted from BeardLib, but implemented very differently, and therefore has it's own documentation.
As of now there are 7 Modules, to be used inside of this xml: Classes, Hooks, Keybinds, Localization, Menu, Option and Updates, the updates module unlike in pd2's BLT supports both paydaymods and modworkshop for updating.
See the Raid-BLT API documentation here: https://github.com/ModWorkshop/Raid-BLT/wiki/Mod-Definition-File-(mod.xml) (modules doc. incomplete for now. working on it.)
Technically, you can still use the mod.txt json format, but it's obsolete, partially broken, and won't be fixed or supported in the future.
### Mods Manager Menu
Raid-BLT has a completely new menu, which is based of BeardLib's mods manager menu.
### Menus
The way menus are made was changed almost completely in Raid WW2.
You can read about making menus in this BLT here: https://github.com/ModWorkshop/Raid-BLT/wiki/Creating-Menus
and items: https://github.com/ModWorkshop/Raid-BLT/wiki/Creating-Menu-Items
## Source Code
Lua: https://github.com/ModWorkshop/Raid-BLT-Lua
DLL: https://github.com/ModWorkshop/Raid-BLT
Additionally, please do not report issues here but in the issues page at GitHub: https://github.com/ModWorkshop/Raid-BLT/issues thanks!
1.4:
- Updated scriptdata modding to BeardLib 4.0 format.
- Fixed no logging.
- Removed annoying log.
1.371:
- hotfix
1.37:
- parse default macros in custom strings [by DorentuZ](https://github.com/ModWorkshop/Raid-BLT-Lua/pull/2)
1.36:
- legacy fix: handling of 'install_folder' in mod.txt updates
- more menu love: fixed multichoice menu items being animated back to white again, if disabled right after creating them. animations will now only apply on manual value changes.
1.35:
- added spacing between columns when auto aligning
- fixed default slider sizes
1.34:
- implemented custom class for regular BLT buttons, so BLT buttons are without animation, but the vanilla ones stay untouched, and set_center(x, y) still works as usual again.
1.33:
- fixed a bug where sometimes the old menu button was used when populating menus.
1.32:
- auto alignment of menus will now take the maximum width of all column items in account, instead of just using the width of the very last item.
- implemented custom MenuButton() with hover animation
1.31:
- fixed <keybinds>...</keybinds> being handled as single item when used in mod.xml format, it is now handled as list with multiple <keybind .../> entries instead.
- fixed log spam by still trying to parse update info when servers are unreachable anyways.
https://github.com/JamesWilko/Payday-2-BLT/blob/master/LICENSE.md
Raid version modified by Luffy, BangL
DLL fix for raid by Snh20
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