This is my take on the existing Colt textures with my own textures for the "education" testing purposes to see how the game treats seperated specularmap with roguemap.
Side note: I don't own the weapon because i haven't reached the 30th LVL in this game, i have even requested a pan zoom in/out feature that was back in PAYDAY 2 to be in this game.
Includes two variants,
one with white markings and one with black markings
For installation please take a look at the readme.txt that is inside the archive.
Special thanks to PeaseMaker for one of the screenshots featuring it which allowed me to fix most of the issues around it.