Omni-Shot
"It eats anything!"
Semi-Automatic shotgun, 5 round magazine
This is a modified Saiga-12 Shotgun, brought to the Gungeon by a very enterprising yet woefully untrained individual. His reliance on "tactical"
equipment and lack of real combat experience spelled a short existence within the Gungeon. His Shotgun remains, along with the mountain of different ammunition types that the Mall Ninja had brought with him. Due to the Gungeon's quirky nature and unpredictable magic, it seems ALL of these munitions are now readily available, but in no discernable order. Reloading will replace the current ammunition type with a different one, and on first pickup the gun will be equipped with regular rounds.
Available ammunition types include:
Normal - No different from Regular Shotgun rounds, except fire rate (24 dmg)
Slug - A larger, single bullet that deals increased damage. No other effects. (35 dmg)
Dragon's Breath - A gout of flame spews from the gun and travels a significant distance across the room, lighting any enemies in its path on fire and igniting oil pools underneath. Decreased knockback, decreased damage. Fire sprite could be as simple as the Fossilized Gun's reload, but enlarged slightly (8 dmg on fire hit, plus fire dmg)
Taser - Effectively the same as the Shock Rifle rounds, but with more damage and 2 bolts instead of 1 that fork away from each other at a slight angle. (10 damage/bolt, 20 total)
Frag - 12 gauge fragmentation rounds. These explode like the grenade bullats, and have a single bullet like the slug. (15 impact damage, 20 explosion)
Confetti/Glitter - Party time! These are dummy rounds that shoot confetti/glitter a short distance, and deal little/no damage. These work as a balance to the other rounds, so if the others could be more powerful with these included as a sort of zeroing balance, these could work as a way to tweak the damage output and overall DPS.