what are .cooked_physics files?
what are .cooked_physics files, what they do and how to open them?
Something related to physics I guess? I don't think you mostly need to edit these files and for custom weapons you can keep them empty.
Even if we need to edit those, the one we extract simply holds no data.. so we don't know what it does in the game engine
They should contain data about how model reacts to collisions and all that stuff. But it just do nothing I guess.
.cooked_physics are blank files and cannot be edited, they're automated within diesel engine while nvidia's PhysX does the job at calculating the physics.

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