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Is Beardlib still working for anyone else? - Printable Version

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+--- Thread: Is Beardlib still working for anyone else? (/showthread.php?tid=7598)



Is Beardlib still working for anyone else? - Little Spike Dragon - 02-07-2018

It's been crashing the game for me when I try to load into a heist or the safehouse. Crash log below:

Crash date: 03/02/2018 10:33:20 PM

PAYDAY 2 Crash log
Application has crashed: C++ exception
[File] Cannot read from file "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\cd74c5f4572cf465.bundle" => error code 998: Invalid access to memory location. (d:\jenkins\shared-workspace\diesel\engine\dieselx\dieselx\blobs\../utility/Archive.cpp:2470)
SCRIPT_STACK
WorldDefinition_load_continent_package() core/lib/utils/dev/editor/coreworlddefinition.lua:184
WorldDefinition_load_continent_package() @mods/BeardLib/Hooks/CoreWorldDefinition.lua:77
_load_continent_package() @mods/BeardLib/Hooks/CoreWorldDefinition.lua:77
parse_continents() core/lib/utils/dev/editor/coreworlddefinition.lua:263
WorldDefinition_init() core/lib/utils/dev/editor/coreworlddefinition.lua:44
WorldDefinition_init() @mods/BeardLib/Hooks/CoreWorldDefinition.lua:10
init() @mods/BeardLib/Hooks/CoreWorldDefinition.lua:10
init() lib/utils/dev/editor/worlddefinition.lua:6
new() core/lib/utils/coreclass.lua:35
init() core/lib/utils/dev/editor/worldholder.lua:49
new() core/lib/utils/coreclass.lua:35
init_game() lib/setups/gamesetup.lua:633
core/lib/setups/coresetup.lua:402
-------------------------------
Callstack:
payday2_win32_release (???) zip_get_name 
payday2_win32_release (???) ??? 
payday2_win32_release (???) ??? 
payday2_win32_release (???) ??? 
payday2_win32_release (???) ??? 
payday2_win32_release (???) ??? 
-------------------------------
Current thread: Main
Script stack:
WorldDefinition_load_continent_package() core/lib/utils/dev/editor/coreworlddefinition.lua:184 
WorldDefinition_load_continent_package() @mods/BeardLib/Hooks/CoreWorldDefinition.lua:77 
_load_continent_package() @mods/BeardLib/Hooks/CoreWorldDefinition.lua:77 
parse_continents() core/lib/utils/dev/editor/coreworlddefinition.lua:263 
WorldDefinition_init() core/lib/utils/dev/editor/coreworlddefinition.lua:44 
WorldDefinition_init() @mods/BeardLib/Hooks/CoreWorldDefinition.lua:10 
init() @mods/BeardLib/Hooks/CoreWorldDefinition.lua:10 
init() lib/utils/dev/editor/worlddefinition.lua:6 
new() core/lib/utils/coreclass.lua:35 
init() core/lib/utils/dev/editor/worldholder.lua:49 
new() core/lib/utils/coreclass.lua:35 
init_game() lib/setups/gamesetup.lua:633 
core/lib/setups/coresetup.lua:402 
-------------------------------
System information:
Application version : 1.86.519.
CPU : AMD FX™-8350 Eight-Core Processor (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE5
DirectX : 10.0 
GPU : NVIDIA GeForce GTX 750 Ti / nvd3dum.dll[23.21.13.9077]
Language : english
Memory : 8093MB 584KB
OS : 6.1.7601 (Service Pack 1) 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : ASUSTeK (Speakers (ASUS Xonar DGX Audio Device))