Murkywater Responders Redone
Version v2 |
Last Updated: Yesterday, 02:16 PM
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ICrashedYourCar
Today, 01:18 PM
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i like it, but those helmets on the elites are way too chunky for me
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wekk
Today, 12:19 PM
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Nothing can be done about that as making them drop matching helmets requires me to make a completely new unit to the game that forces the mod to be offline-only due to connecting client sync issues.
Even then, I have no clue how to make new units without causing all sorts of crashes. |
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Harry Osporn And Nobel Prize
Today, 11:54 AM
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The V2 looks very nice but seems like the Dropped Helmets has cops default texture
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Harry Osporn And Nobel Prize
12-07-2019, 01:41 PM
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@wekk
Ok thank you for letting me know. I will try the mod again on white house But if posible, can you give T2 shotgunner skin to the rifle one instead ? Im trying to make all type of cops look uniqe ! Thank you |
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@Harry Osporn And Nobel Prize
When the One Down update released in 2016, Overkill also changed spawngroups in the other difficulties to make light shotgunners not spawn at all unless it's a scripted map event (ie. Biker Day 1). Seriously, fuck you OVERKILL_Jules. As for the White House issue, I haven't had any objective disruption causing crashes with the mod active so far. Try narrowing it down the cause on your end or see if a specific event like a medic healing a unit or anything that gives units outlines caused the crash. |
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Harry Osporn And Nobel Prize
12-06-2019, 06:07 PM
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I dont see the light T2 shotgunner spawn
Also maybe theres a crash when they try to interrupt things in white house heist |
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Rino
12-03-2019, 07:07 AM
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no helmet popping bruh wack
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Amras Felagund
12-03-2019, 03:32 AM
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Fits very well together with the Murkywater Faction Tweaks. Pretty much perfect as is, but any future tweaks (like helmet-popping) would be cool to have even if not necessary to enjoy it.
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