Restoration Mod's Murkywater Assault Force concept was well implemented, but one thing I didn't like about it are the inconsistent textures between the vanilla Murky soldier and the new Murky units added. So naturally I took things into my own hands.
This mod retextures the Murky responders with choices of retextures.
but it dosent look like the vanilla murky soldiers
This is because ResMod's MAF was built off Boiling Point's Akan Mercenaries instead of the vanilla Murky. Stating the obvious, that means I cannot simply port the vanilla Murky textures so I had to remake the entire texture for this unit.
will you make another texture option probably, no promises
Yes I did. Version 2 includes another skin option to (attempt to) replicate the mysterious man in Henry's Rock. I don't do requests however.
Ok Bob here you go, v3 is here
Installation
Extract to RestorationMod\assets\units\pd2_mod_sharks\characters\ene_murky_city_m4
Replace the existing file there.
You must reinstall this file after every ResMod (re)download if you want to continue using it.
A readme is provided in the main file if needed.
Bonus: You can also modify the Murky heavy units with this mod aswell! Since they share the same file name and I used their textures as a base for this mod.
If you want to modify your Murky heavy units with these textures, extract your desired murky_heavy_df.texture to RestorationMod\assets\units\pd2_mod_sharks\characters\ene_murky_fbi_heavy_m4