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Enemy Health Circle and Damage Popup Standalone v1.2
Version 1.2 | Last Updated: 08-14-2017, 09:54 PM
Filetype: application/octet-stream
MD5: ac54c377c8842dc6e96c58628527cee5
Status: Public
Views: 201
Downloads: 56
7 0
test1
Submitter (Submissions)

Shortlink:
This is a standalone version of Hoxhud' Enemy Health Circle and Damage Popup Standalone.
This is based on version 3.1 beta
Tested on update 151 and should be compatible with most huds.

Extract into the payday 2 directory

Bugs/Issues

Fire damage doesn't  show death skull
Swat turret doesn't show damage taken
The headshot flash is limited to rainbow

To change options open HoxHudTweakData.lua
self.disable_health_circle = false set to true to disable Health Circle
self.disable_damage_counter = false set to true to disable Damage Popup

Changlog:
Added option to turn off enemy health circle
Fixed poison crash
Fixed fire and incendiary rounds damage
V1.2
Fixed mistake with the previous update
If you downloaded r2 you nedd to re download it


Included the source files for the compiled code if someone wants to make a lua only version 
Hoxhud original code
90e for lua source and luac loader
Undeadsewer for updated function

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08-14-2017, 10:20 PM
@Thotaba  
Try redownloading the mod
@DrHype
Try redownloading the mod if you downloaded r2

@BloodNDeception
no

@EL YAR
probably not

08-14-2017, 09:23 PM
Anyone else gets this crashlog? 

Crash date: 14/08/2017 21:20:21

PAYDAY 2 Crash log
Application has crashed: C++ exception
HUDEnemyTarget.lua:0: attempt to perform arithmetic on field 'enemy_health_size' (a nil value)
SCRIPT STACK
-------------------------------
Callstack:
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     zip_get_name                                        
                         ntdll  (???)     RtlAllocateHeap                                     
                         ntdll  (???)     RtlFreeHeap                                         
-------------------------------
Current thread: Main
-------------------------------
System information:
Application version : 1.75.290
CPU : Intel® Core™ i7-7700 CPU @ 3.60GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0 
GPU : NVIDIA GeForce GTX 1060 6GB / nvldumd.dll[22.21.13.8494]
Language : @IDf3225f08b2a80303@
Memory :     8147MB 88KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Auricolare e microtelefono (HyperX 7.1 Audio))


Lua information
Lua Hook: present
BLT Hook data: present


08-14-2017, 08:50 PM
If you disable enemy health circle, will team AI still have circles?

08-14-2017, 08:04 PM
Hi, can you update this mod? -  PD2Stats Plugin
http://modwork.shop/13319


08-14-2017, 04:58 PM
crashed when poisoning a cop with a shuriken Application has crashed: C++ exception

mods/HoxTest/lua/CopDamageV2.lua:23: attempt to index local 'data' (a nil value)

08-14-2017, 01:51 AM
Application has crashed: C++ exception
HUDEnemyTarget.lua:0: attempt to perform arithmetic on field 'enemy_health_size' (a nil value)



SCRIPT STACK



-------------------------------

Callstack:

         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     zip_get_name                                        
                         ntdll  (???)     RtlCaptureStackBackTrace                            
                         ntdll  (???)     RtlReAllocateHeap                                   
                         ntdll  (???)     SbSelectProcedure                                   


-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.75.290
CPU : Intel® Core™ i5-2320 CPU @ 3.00GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0 
GPU : AMD Radeon HD 7700 Series / aticfx32.dll[22.19.162.4]
Language : @ID94cca2fdaccfc2cd@
Memory :     6126MB 656KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Speakers (High Definition Audio Device))


08-11-2017, 10:49 PM
YES YESSSSS YOU GLORIOUS ******* *******!

FINALLYYYYYYYYYYYYY

08-11-2017, 10:09 PM
this is super nice. very helpful too! im using sydneyhud but i prefer this mod. the health circle helps you aim as it shows up when theyre in view. very very nice.

08-11-2017, 09:21 PM
Also needs options to toggle theses on/off (I don't like the circle health thing tbh)

08-11-2017, 09:11 PM
I ******* love you, Not so much for the health but the damage pop ups, Thank you

08-11-2017, 08:10 PM
Standalone Bulletstorm indicator when?