The Vacpack! This is something that I've thought would be an excellent addition to EtG for a long time. The Vacpack has five kinds of projectiles, all of which are included in the projectiles column. They randomize, each with an equal chance of being shot. The green projectile in the top row of the projectiles column does 20 damage, and creates a small puddle of poison goop when it hits something, be it enemy, object, or wall. The red projectile in the second row does 5 damage, but explodes when it hits something. The blue projectile in the third row does 15 damage, and it creates a small puddle of water when it hits anything. The pink projectile in the fourth row does 20 damage, and the second blue projectile in the fifth row does 30 damage. Now, I know for a fact that I know almost nothing about game design and weapon balancing, so feel free to tweak the damage values a bit to make the gun more balanced if necessary. The Vacpack has 300 total ammunition, with each clip having 25 ammunition. The last thing that the Vacpack should do is a bit more complicated. The Vacpack should have a reload effect. For one or two seconds during the Vacpack's reload animation, enemies caught in the vacuum stream (the white/light gray part) can be moved and flung about by the player, simply by them moving the cursor.
ETG Vacpack Gun
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