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FN F2000 Tactical
Version 1.19 | Last Updated: 04-21-2017, 06:25 PM
Filetype: application/octet-stream
MD5: 835ae63f8de4c74ff7fa414527d5ca9e
Status: Public
Views: 10840
Downloads: 2409
2 0
>:3
Submitter (Submissions)
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Shortlink:
Quote:This is the FN-2000 from Belgium.
They do make something better than waffles.

This mod adds F2000 as standalone assault rifle. Unlock Level: 38
Weapon can be used by bots (Henchmen Update).
Optional fednet icon addon can be downloaded from this link.

BeardLib is required.


Extract archive content to "mod_overrides".
Custom weapons will appear as M733/AMCAR or Glock 17/Chimano 88 (depending on weapon slot) for other players.
How to Install Custom Maps, Weapons etc (Beardlib + BLT + Mod_overrides) tutorial by Master Indigo

Recommended mods to use with custom weapons:
Custom attachments for custom weapons - Adds data of custom attachments to this weapon.
Update All Mods - Makes mod updating process less annoying especially if there was multiple custom weapon/etc updates same day.
1.19
- Added support for new gadgets.
- Added support for Henchmen Update.
- Reload times are now slightly shorter.
1.18
- Updated for v1.68.199.
1.17
- Tweaked stats.
- Removed support for custom attachments and they will be handled by separate mod - Custom attachments for custom weapons
1.16
- Removed ejecting spent cases that was rendered from right side of weapon.
- Corrected ammo pickup rate (U127.1).
- Added support for "OKP-7 Sight" mod.
1.15
- Improved magazine model.
- Added AN/PEQ-2.
- Added LaserMax Uni-Max.
1.14
- Added support for "45 Degree Red-dot Sight" and "Reconnaissance Sight" attachments.
1.13
- Added support for "GiTS Carry Handle Sight" mod.
- Added support for "Zeiss Z-Point Reflex Sight" mod.
1.12
- Fixed some custom sights used wrong stance_mod.
- Added support for "Coyote Sight" mod.
- Added support for "Hologram sight" mod.
- Added support for "Trijicon ACOG TA31F-RMR Scope" mod.
1.11
- Adjusted stats.
1.1
- Added base PD2 and custom sights. (Thanks to Noep for idea)
Model/texture - Battlefield Hardline (Visceral/EA)
Iron sights model/texture - Battlefield 4 (DICE/EA)
F2000 sight reticle mesh - >:3/Pawcio1337

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04-10-2017, 03:57 AM
nice mod man..can you make the Tavor MTAR-21?

02-04-2017, 09:44 AM
Is there a way to reduce the zoom level of the optic? No more zoom doesn't seem to apply to custom weapons.

10-29-2016, 05:52 PM
@Restless: F2000 use soundbank of VHS.

10-29-2016, 05:14 PM
Is there custom sounds? Because when I mod the gun with a silencer, the audio is still unsilenced

10-17-2016, 09:49 PM
@MintyFeet, that's my bad, sorry

10-17-2016, 09:24 PM
I'm getting a crash while using DMCWO.

Application has crashed: access violation

-------------------------------

Callstack:

payday2_win32_release (???) ???
payday2_win32_release (???) ???


-------------------------------

Current thread: Main
Script stack:
old_fire() @mods/DMCWO/lua/units/weapons/raycastweaponbase.lua:86
old_fire_original() @mods/DMCWO/lua/units/weapons/raycastweaponbase.lua:138
fire_original() @mods/DMCWO/lua/units/weapons/newraycastweaponbase.lua:606
fire() @mods/WolfHUD/lua/BurstFire.lua:87
trigger_held() lib/units/weapons/raycastweaponbase.lua:280
@mods/DMCWO/lua/units/beings/player/states/playerstandard.lua:885
() =(tail
call):-1 _update_check_actions()
lib/units/beings/player/states/playerstandard.lua:793 old_update()
lib/units/beings/player/states/playerstandard.lua:343 update_original()
@mods/DMCWO/lua/units/beings/player/states/playerstandard.lua:216 update()
@mods/WolfHUD/lua/BurstFire.lua:197
lib/units/beings/player/playermovement.lua:264 ()
=(tail call):-1
() =(tail
call):-1


09-27-2016, 10:45 PM
dat magpull reload ani

<333


09-09-2016, 01:16 PM
@>:3

HOLY f**k,are you some kind of a god?How the he** did you even do this?

F*****G MASTERPIECE!

09-06-2016, 07:14 AM
Great job on the backup sights on the big honking scope, they're handy. Really fresh animations too.

09-05-2016, 09:06 AM
Man that reload animation is perfect, have mah kids

09-05-2016, 05:47 AM
@Corey the Zebra: yes, word by word)

09-05-2016, 12:02 AM
Papa Bless

09-04-2016, 10:29 PM
I

LOVE

YOU

09-04-2016, 10:13 PM
@Check Mateee, with its default foregrip it would be impossible to handle this rifle (because there are no proper anims).

09-04-2016, 10:08 PM
ITS TIME TO STOP OKAY, NO MORE

09-04-2016, 08:12 PM
OTS-03 Sniper rifle next plox if you can.

09-04-2016, 07:17 PM
Hey the Kobra sight on this gun seems to be off centred

09-04-2016, 07:13 PM
God bless

09-04-2016, 06:31 PM
[Image: ZbyhPyW.png]

09-04-2016, 06:28 PM
More Red dot sights