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FN F2000 Tactical
Version 1.2 | Last Updated: 09-08-2017, 01:58 PM
Filetype: application/octet-stream
MD5: 4af0dafcb17c321564ab8a7da5486d9a
Status: Public
Views: 11078
Downloads: 2531
3 0
>:3
Submitter (Submissions)

Shortlink:
Quote:This is the FN-2000 from Belgium.
They do make something better than waffles.

This mod adds F2000 as standalone assault rifle. Unlock Level: 38
Weapon will appear as VHS(Lion's Roar) for other players if Dragan Character Pack DLC is own otherwise M733(AMCAR) will be used.
Optional fednet icon addon can be downloaded from this link.

BeardLib is required.


Extract archive content to "mod_overrides".
Weapon can be used by bots (Henchmen Update).
How to Install Custom Maps, Weapons etc (Beardlib + BLT + Mod_overrides) tutorial by Master Indigo

Recommended mods to use with this custom weapon:
Custom attachments for custom weapons - Adds data of custom attachments to this weapon.

Note about uninstalling custom weapons/attachments:
Before removing any custom mods files always sell custom weapons/remove custom attachments from weapons. By not doing so there is chance game will not start anymore due cleanup script didn't managed to remove all not longer existing data and results in crash on save load. To fix that you need install custom mods that was removed and repeat said process.
Alternatively you can use this mod if installing mods back failed:
Custom Weapon Crash Fix by Rokk.
1.2
- Updated for BeardLib Mods Manager.
- Minor tweaks.
1.19
- Added support for new gadgets.
- Added support for Henchmen Update.
- Reload times are now slightly shorter.
1.18
- Updated for v1.68.199.
1.17
- Tweaked stats.
- Removed support for custom attachments and they will be handled by separate mod - Custom attachments for custom weapons
1.16
- Removed ejecting spent cases that was rendered from right side of weapon.
- Corrected ammo pickup rate (U127.1).
- Added support for "OKP-7 Sight" mod.
1.15
- Improved magazine model.
- Added AN/PEQ-2.
- Added LaserMax Uni-Max.
1.14
- Added support for "45 Degree Red-dot Sight" and "Reconnaissance Sight" attachments.
1.13
- Added support for "GiTS Carry Handle Sight" mod.
- Added support for "Zeiss Z-Point Reflex Sight" mod.
1.12
- Fixed some custom sights used wrong stance_mod.
- Added support for "Coyote Sight" mod.
- Added support for "Hologram sight" mod.
- Added support for "Trijicon ACOG TA31F-RMR Scope" mod.
1.11
- Adjusted stats.
1.1
- Added base PD2 and custom sights. (Thanks to Noep for idea)
Model/texture - Battlefield Hardline (Visceral/EA)
Iron sights model/texture - Battlefield 4 (DICE/EA)
F2000 sight reticle mesh - >:3/Pawcio1337

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06-08-2017, 04:22 AM
Could you add a FN GL-1 attachment?

[Image: Fn_f2000_3.jpg]

04-10-2017, 03:57 AM
nice mod man..can you make the Tavor MTAR-21?

02-04-2017, 09:44 AM
Is there a way to reduce the zoom level of the optic? No more zoom doesn't seem to apply to custom weapons.

10-29-2016, 05:52 PM
@Restless: F2000 use soundbank of VHS.

10-29-2016, 05:14 PM
Is there custom sounds? Because when I mod the gun with a silencer, the audio is still unsilenced

10-17-2016, 09:49 PM
@MintyFeet, that's my bad, sorry

10-17-2016, 09:24 PM
I'm getting a crash while using DMCWO.

Application has crashed: access violation

-------------------------------

Callstack:

payday2_win32_release (???) ???
payday2_win32_release (???) ???


-------------------------------

Current thread: Main
Script stack:
old_fire() @mods/DMCWO/lua/units/weapons/raycastweaponbase.lua:86
old_fire_original() @mods/DMCWO/lua/units/weapons/raycastweaponbase.lua:138
fire_original() @mods/DMCWO/lua/units/weapons/newraycastweaponbase.lua:606
fire() @mods/WolfHUD/lua/BurstFire.lua:87
trigger_held() lib/units/weapons/raycastweaponbase.lua:280
@mods/DMCWO/lua/units/beings/player/states/playerstandard.lua:885
() =(tail
call):-1 _update_check_actions()
lib/units/beings/player/states/playerstandard.lua:793 old_update()
lib/units/beings/player/states/playerstandard.lua:343 update_original()
@mods/DMCWO/lua/units/beings/player/states/playerstandard.lua:216 update()
@mods/WolfHUD/lua/BurstFire.lua:197
lib/units/beings/player/playermovement.lua:264 ()
=(tail call):-1
() =(tail
call):-1


09-27-2016, 10:45 PM
dat magpull reload ani

<333


09-09-2016, 01:16 PM
@>:3

HOLY f**k,are you some kind of a god?How the he** did you even do this?

F*****G MASTERPIECE!

09-06-2016, 07:14 AM
Great job on the backup sights on the big honking scope, they're handy. Really fresh animations too.

09-05-2016, 09:06 AM
Man that reload animation is perfect, have mah kids

09-05-2016, 05:47 AM
@Corey the Zebra: yes, word by word)

09-05-2016, 12:02 AM
Papa Bless

09-04-2016, 10:29 PM
I

LOVE

YOU

09-04-2016, 10:13 PM
@Check Mateee, with its default foregrip it would be impossible to handle this rifle (because there are no proper anims).

09-04-2016, 10:08 PM
ITS TIME TO STOP OKAY, NO MORE

09-04-2016, 08:12 PM
OTS-03 Sniper rifle next plox if you can.

09-04-2016, 07:17 PM
Hey the Kobra sight on this gun seems to be off centred

09-04-2016, 07:13 PM
God bless

09-04-2016, 06:31 PM
[Image: ZbyhPyW.png]