A semi-automatic shotgun made to fire in 3-round bursts. Makes total sense, Starbreeze!
Weapon Preview:
The M7 Pursuivant Shotgun unlocks at level 44 and appears as the Izhmash Saiga-12 (IZHMA 12G Shotgun).
It's a high-power bullpup shotgun that fires in 3-round bursts, boasting good accuracy but below average stability. Be sure to watch the kick with each shot!
Notes:
||| - You can't normally switch firing modes, but you can lock the weapon into semi-auto or automatic via the Single Fire and Auto Fire modifications.
The left hand will float beyond the default handguard, but it's barely noticeable in first person. It's most visible when inspecting. Doesn't impact gameplay.
The weapon will appear awfully bright on sunny heists or lit up areas.|||
QnA:
Q: The extended magazine is supposed to have 21 rounds and not 20!
A: I know, but PAYDAY 2 doesn't let you set odd number stats, including magazine size.
Q: Why does the weapon get a blue-ish tint when rotated at a certain angle in the black market?
A: Not certain, could be a Starbreeze texturing moment, could be a Hylie texturing moment. All of my PAYDAY 3 ports have that issue, and I still haven't pin-pointed the reason behind it. Only happens in the black market, so it's not a big deal.
Q: For the love of god, please just add custom weapon color support-
A: Nyo :3
I found a bug that makes the mag fly uncontrollably after reloading. It's only a cosmetic thing, so not a big deal. The character throws it to the left, and it just wobbles in the air. After inserting the next mag into the weapon, the flying mag disappears. The whole thing is static, so the flying mag moves the same way, no matter the position of the character/player. Please fix.
I apologize for the late response, but may I ask what FOV are you playing on?
You're usually not supposed to see the magazine flying and popping in and out as it's an off-screen thing in PAYDAY 2 (and most if not all videogames for that matter), and checking on my end and some others', it doesnt seem to happen.
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I found a bug that makes the mag fly uncontrollably after reloading. It's only a cosmetic thing, so not a big deal. The character throws it to the left, and it just wobbles in the air. After inserting the next mag into the weapon, the flying mag disappears. The whole thing is static, so the flying mag moves the same way, no matter the position of the character/player. Please fix.
Nevertheless, great model.
I apologize for the late response, but may I ask what FOV are you playing on?
You're usually not supposed to see the magazine flying and popping in and out as it's an off-screen thing in PAYDAY 2 (and most if not all videogames for that matter), and checking on my end and some others', it doesnt seem to happen.