Mod is nowhere close to finished and I'll be redoing a buncha textures in the future.
I'm making this public now and feedback would be extremely appreciated cause there are some questionable texture work in this.
Maps that are known to be affected:
Art Gallery
Bank Heist
Big Bank
Biker Heist (Day 1)
Birth of Sky
Black Cat
Breakfast in Tijuana
Breakin' Feds
Brooklyn Bank
Buluc's Mansion
Diamond Heist
Firestarter (Day 2 and Day 3)
First World Bank
Framing Frame (Day 1)
Golden Grin Casino
Hoxton Breakout (Day 2)
Midland Ranch
Mountain Masters (Some random vent on the roof)
Nightclub
No Mercy
Panic Room
Scarface Mansion
Shacklethorne Auction
Slaughter House
Yacht Heist
There is most likely more that are affected cause of how OVK reuses textures, but these are all that I'm aware of.
For people who have issues with container colours I.E for maps like Election Day 1 and Shadow Raid, go into the main folder to units\payday2\props\gen_prop_container_a and delete both textures inside to remove the pink and white containers.
15 Jan 2023: v0.0.5
Fixed broken textures from Big Bank.
Added Big Bank.
Improved looping of textures on Bank Heist, Breakin' Feds and The Search (Hoxton Breakout Day 2).
Redid textures for Breakin Feds.
Redid textures for The Search.
Redid textures for Bank Heist.
Added new textures to Scarface Mansion.
Changed a few textures on Art Gallery.
(Next Update will be focused on redoing FWB and other maps that visually look horrible).
v0.0.4
Changed a buncha stuff, don't remember what tho.
Added Panic Room.
Added Yacht Heist.
Added some extra secret stuff.
Added a missing texture in alt download cause i can't bother reuploading the 900mb again + MWS won't let me use files and download links at the same time: https://www.dropbox.com/s/l1vpedg96nm2r3j/flt_props_graffiti_op.texture?dl=0
v0.0.3
Added Black Cat and Dragon Heist.
v0.0.2
Redid textures or something.
v0.0.1:
Base Release
Instructions
Optional video tutorial for installing SuperBLT, BeardLib, and mod_overrides mods: https://youtu.be/rin_sjSJIkg
1. After downloading the mod, use a program such as [7zip](https://www.7-zip.org/download.html) or [WinRAR](https://www.rarlab.com/download.htm) to extract the main folder of the mod.
2. Move the main folder of the mod to `assets/mod_overrides`. The assets folder is supposed to be in your game's installation folder (don't know where that is? click [here for PAYDAY2 folder](https://wiki.modworkshop.net/books/payday-2/page/finding-payday-2s-install-folder)). Create the folder if necessary
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