This mod aims to improve the range of dialogue cops use by implementing some of the many hours of unused voicelines
Cops will now use a wider range of chatter instead of the few lines they use normally. They can now comment if a room is clear, whether there is hostages present on the scene, and a variety of other voicelines.
This mod is best paired with: [Actually Audible Cops](https://modworkshop.net/mod/22931), as cop lines are normally too quiet to hear during gameplay.
Special thanks to Rino for giving the go ahead to port cop chatter to vanilla
__**Extract to mods**__
__**Requires Beardlib for auto-updates**__
Cops will use their radio filtered voices
Cops will react to player equipment
Cops will react to the saw
Cops will comment if a room is clear
Cops will comment if under the effects of ECM feedback
Cops will use more diverse 'Heeelp' lines
Cops will comment on hostages being present
Cops will comment on sabotaging the drill/power/bags
Cops will now have more diverse panic lines
Cops will announce themselves as an assault/rescue team after spawning (Limited in vanilla, works best with IREnFIST's beta features)
Cops will comment to hold fire if civilians are present
Cops will use panicking lines if suppressed
Cops will comment to open fire
Cops will comment on player reloading
Cops will comment to cease fire after an assault
Cops will comment to keep weapons hot at the start of an assault
Cops with the flank tactic will announce themselves to be looking for another angle
Cops with the ranged fire tactic will announce themselves as in position
Cops will comment on deploying smoke and flash grenades
Specials will announce themselves after spawning
Guards and GenSec reds will have a different 'Contact!' line
Guards will make idle remarks and report in stealth
Gangsters are no longer mute
And whatever else i've not listed.
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