:::__**If u are going to comment under this then at least please be constructive and explain why do u think x thing should be changed.**__:::
:::**You need SuperBLT and BeardLib for auto updates (__remember to restart your game after update!__)** :::
:::*Previously called "Sophie's playground"*:::
*I kinda used Croveaux's [template](https://modworkshop.net/mod/27051).
Thanks to Mx for allowing me to use his [mod](https://modworkshop.net/mod/17392).*
:::**Affected weapons**: CAR-4, Galant, Deagle (and akimbo), Breaker 12G, Raven, Clarion, Airbow, Predator 12G, UAR, Eagle Heavy, M308, KSP, Joceline O/U 12G, Streakout 12G, AK.762 (and Golden AK.762), AK17, Mosconi 12G, Thanatos .50 cal, AMCAR, Piglet, Bootleg, Valkyria, GL40, Lion's Roar, 5/7, Gecko 7.62, Chicago Typewriter (and akimbo), Chimano 88 (and akimbo), Kobus 90 (and akimbo), Czech 92, Micro Uzi (and akimbo), Uzi (and akimbo), Compact-5 (and akimbo), Cavity 9mm, Signature (and akimbo), Falcon Rilfe, AK5 Rifle, M1014, AMR-16, Patchett L2A1 (and akimbo), Frenchman Model 87 Revolver (and akimbo), Bernetti Rangehitter Sniper, Izhma 12G `(basically a straight nerf cause fuck izhma meta)`, Grimm 12G (and akimbo).
**Custom weapons**: [Karambit](https://modworkshop.net/mod/17392):::
**Detailed changes below:**
||CAR-4:
-----
* Damage: 52
* Fire rate: 700
* Accuracy: 60
* Threat: 22
* Max ammo: 180
* Magazine: 25
Galant:
-----
* Max ammo: 50
* Damage: 170
* Ammo pickup: 0.74-2.16
Deagle:
-----
* Now can shoot thru shields
* Pierce body armor
* Damage: 150
* Max ammo: 30
Breaker 12G:
-----
* Max ammo: 16
* Damage: 160
* Concealment: 21
* Ammo pickup: 0.94-1.89
* Magazine: 6
Raven:
-----
* Damage: 100
* Concealment: 20
* Rate of fire: 110
* Max ammo: 52
* Threat: 26
* Stabilty: 40
* Ammo pickup: 0.81-1.62
Clarion:
-----
* Damage: 45
* Accuracy 52
* Stability: 56
* Concealment: 21
* Threat: 14
* Max ammo: 150
* Rate of fire: 800
* Ammo pickup: 3.10-6.48
Airbow:
-----
* Concealment : 17
* Rate of fire: 150
* Damage: 650
Predator 12G:
-----
* Max ammo: 50
* Rate of fire: 200
* Damage: 70
* Concealment: 17
UAR:
-----
* Max ammo: 180
* Rate of fire: 700
* Accuracy: 60
* Stability: 52
Eagle Heavy:
-----
* Max ammo: 150
* Magazine: 25
* Rate of fire: 650
* Damage: 70
* Accuracy: 64
* Stability: 48
* Ammo pickup: 1.08-5.00
* Have 25% chance to pierce body armor
Akimbo deagle:
-----
* Everything the same as single Deagle except:
* Concealment: 21
M308:
-----
* Max ammo: 40
* Damage: 180
* Now can shoot thru shields
* Stability: 28
* Rate of fire: 600
* Ammo pickup: 0.68-2.97
* Has 65% chance to pierce body armor
KSP:
-----
* Rate of fire: 1000
Joceline O/U 12G:
-----
* Damage: 200
Streakout 12G:
-----
* Rate of fire: 400
* Damage: 62
* Stability: 36
AK.762 (and Golden):
-----
* Max ammo: 120
* Damage: 75
* Ammo pickup: 2.43-5.40
AK17:
-----
* Max ammo: 150
* Magazine: 30
* Damage: 80
* Accuracy: 56
* Stability: 56
* Pickup ammo: 2.43-5.40
Mosconi 12G:
-----
* Damage: 200
Thanatos .50 cal:
-----
* Max ammo: 20
* Rate of fire: 70
* Damage: 1727
* Ammo pickup: 0.27-1.00
* Tact. reload: 2.83s
AMCAR:
-----
* Max ammo: 180
* Rate of fire: 600
* Damage: 48
* Accuracy: 64
* Stability: 60
* Ammo pickup: 4.05-8.10
Piglet:
-----
* Moved to secondary weapons
* Max ammo: 18
Bootleg:
-----
* Max ammo: 300
* Rate of fire: 700
* Damage: 45
* Accuracy: 36
* Stability: 48
Valkyria:
-----
* Magazine: 25
* Rate of fire: 850
* Damage: 45
GL40:
-----
* Moved to secondary weapons
* Max ammo: 8
Gecko 7.62:
-----
* Max ammo: 120
* Rate of fire: 600
* Damage: 90
* Tact. reload: 2.87s
* Reload: 3.65s
* Ammo pickup: 1.35-4.32
JP36:
-----
* Max ammo: 180
* Damage: 50
* Accuracy: 60
* Stability: 48
5/7:
-----
* Magazine 10
* Damage: 100
* Concealment: 25
* Ammo pickup 0.54-1.35
Lion's Roar:
-----
* Tact. reload: 2.43s
* Reload: 3.65s
Chimano 88:
-----
* Rate of fire: 530
* Damage: 38
* Max ammo: 130
* Magazine: 20
* Ammo pickup: 2.16-6.08
Chicago Typewriter:
-----
* Damage: 43
* Max ammo: 200
* Magazine: 100
* Concealment: 13
* Rate of fire: 800
* Tac. reload 3.2s
* Reload 4.3s
Kobus 90:
-----
* Max ammo: 200
* Damage: 58
* Accuracy 48
* Stability: 72
* Concealment : 22
* Rate of fire 880
Czech 92:
-----
* Max ammo: 160
* Rate of fire: 875
* Damage: 41
Micro Uzi:
-----
* Magazine 30
* Max ammo: 200
* Damage: 48
* Stability: 56
Uzi:
-----
* Rate of fire: 750
* Damage: 48
* Stability: 68
* Concealment: 22
Compact-5:
-----
* Magazine: 20
* Rate of fire: 700
* Damage: 48
* Accuracy: 68
* Concealment: 20
* Tact. reload: 2.17s
* Reload: 3.23s
Signature:
-----
* Damage: 48
* Accuracy: 48
* Stability: 48
Cavity 9mm:
-----
* Damage: 140
* Max ammo: 80
* Magazine: 30
* Ammo pickup: 0.88-2.03
Akimbo Kobus 90:
-----
* Everything the same as single Kobus 90
Akimbo Chicago Typewriter:
-----
* Everything the same as single Chicago Typewriter
Akimbo Micro Uzi:
-----
* Everything the same as single Micro Uzi
Akimbo Uzi:
-----
* Everything the same as single Uzi except:
* Stability: 60
Akimbo Compact-5:
-----
* Everything the same as Compact-5 except:
* Accuracy: 52
M1014:
-----
* Damage: 60
* Concealment: 13
AK5 Rifle:
-----
* Max ammo: 170
* Accuracy: 68
Falcon Rifle:
-----
* Max ammo: 200
* Damage: 87
* Ammo pickup: 2.03-7.02
Bernetti Rangehitter Sniper:
-----
* Max ammo: 40
* Damage: 220
* Accuracy: 72
Patchett L2A1:
-----
* Magazine: 25
* Accuracy: 40
Frenchman Model 87 Revolver:
-----
* Damage: 189
* Ammo pickup: 0.81-2.43
AMR-16:
-----
* Max ammo: 120
* Damage: 88
* Stability: 56
* Ammo pickup: 1.49-5.94
* Reload: 2.5s
* Tact. reload: 3.25s
Akimbo Patchett L2A1:
-----
* Everything the same as single Patchett L2A1
Akimbo Chimano 88:
-----
* Everything the same as single Chimano 88
Akimbo Signature:
-----
* Everything the same as single Signature
Grimm 12G:
-----
* Damage: 42
* Ammo pickup: 3.78-6.35
Akimbo Grimm 12G:
-----
* Everything the same as single Grimm 12G except:
* Damage: 21 `(single shoot deals 21 damage [x2 since it's akimbo so 42] cause 42[x2=84] would be too op)`
Izhma 12G:
-----
* Damage: 38
* Concealment: 11
* Threat: 20
* Ammo pickup: 2.16-4.46||
:::**Stats that weren't mentioned remain untouched**:::
||0.1
* release
0.1.1
* small changes before its release
0.2
* Tweaked 2 new weapons
0.2.1
* Deagle: increased damage
* Clarion: Increased rate of fire, decreased threat
* CAR-4: decreased threat
* Raven: added missing note about ammo pickup change
0.2.2
* removed unused lines of code ~~and testing auto update~~ (after 3 hours of trying to make it work i gave up)
0.2.2.1
* ~~hopefully~~ added auto update
0.3
* Tweaked 3 new weapons
0.3.1
* Breaker 12G: Decreased magazine
0.3.2
* Tweaked 1 new weapon
* CAR-4: Decreased damage and stability (reverted to original value)
* Predator 12G: Corrected rate of fire value in notes
0.4
* Now the folder looks nicer
* Added icon to blt menu :3
* "Fixed" minor mistake in code that didn't change anything but still, looks nicer now
* Tweaked 3 new weapons (~~it's not like i totally forgot about akimbo deagle and should've done this way earlier~~)
* CAR-4: Reverted damage (to 50)
* Eagle Heavy: Increased damage
0.5
* Tweaked 7 new weapons
* M308: Decreased ammo pickup
* Airbow: Increased rate of fire, decreased damage
0.5.1 - (balance patch)
* M308: Decreased rate of fire, decreased ammo pickup
* Thanatos .50 cal: Increased damage
* CAR-4: Increased damage, decreased rate of fire
* Streakout 12G: Increased damage
* Deagle (and akimbo): Decreased damage
* AK17: Increased max ammo, increased damage
* AK.762 (and golden): Decreased damage
* Clarion: Decreased max ammo, decreased rate of fire, increased damage, decreased stability, increased accuracy, decreased threat, decreased ammo pickup
0.5.1.1 - hotfix
* Thanatos .50 cal: Decreased max ammo
0.5.2
* Renamed mod as its not longer only a "Weapon rebalance mod"
* Added [Karambit](https://modworkshop.net/mod/17392) made by [Mx](https://modworkshop.net/user/22225) and plan on changing/balancing stuff around it.
* Added icon to BeardLib menu :3
0.5.3
* Tweaked 2 new weapons
* Replaced every "pickup ammo" with "ammo pickup" cause im retarded
0.5.4
* Tweaked 3 new weapons (~~yes i forgot about GL40~~)
* Thanatos .50 cal: Increased damage, decreased ammo pickup
0.6
* Thanatos .50 cal: Increased damage, tweaked tactical reload to match current rate of fire better
* GL40: Increased max ammo
* Tweaked 4 new weapons
* Replaced every "added x new weapons" with "tweaked x new weapons" cause it just sounds better
* Started working on reloads timers
0.6.1
* Galant: Increased damage, Increased ammo pickup
* Deagle (and akimbo): Increased damage, decreased max ammo, now has 100% chance to pierce body armor
* M308: now has 65% chance to pierce body armor, increased max ammo
* Tweaked 2 new weapons
* Fixed/improved code which makes it easier for me to edit!
0.6.2
* Tweaked 5 new weapons
* Chicago Typewriter: Decreased damage
* Clarion: Decreased damage
0.7 - (reborn?)
* Added 5 missing akimbo versions
* Tweaked 2 new weapons
* Changed thumbnail and name
0.7.1 - fix
0.7.2
* Tweaked 3 new weapons
* Thanatos 50.cal: Increased damage
0.8
* Tweaked 5 new weapons
* Fixed magazine size of some akimbo weapons (i honestly cant believe how dumb i am)
* Fixed some errors that were showing up in blt logs
* Added some missing akimbo versions
* Cavity 9mm: Increased ammo pickup
* Chimano 88: Increased magazine
* Signature: Decreased accuracy, decreased stability||
0.9 - last polishing before final update
-----
* Tweaked 3 new weapon
* Fixed max ammo being too high for some akimbo weapons
* Added some missing akimbo versions
* Removed a few tweaked reload times that i changed by a mistake
* Changed color of this mod in BeardLib and BLT menu
* Chimano 88: Decreased magazine, decreased max ammo
* Uzi: Decreased damage, decreased rate of fire, decreased max ammo (reverted to original value)
* Micro Uzi: Decreased damage
* Kobus 90: Decreased damage
* Czech 92: Decreased damage, decreased max ammo

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