[color=#66FA67][size=x-large][b][i]Check out [url=https://modworkshop.net/mod/24482][u]Vanilla Mod Pack - Volume One[/u][/url][/i][/b][/size][/color]
[color=#66FA67][size=x-large][b][i]Check out [url=https://modworkshop.net/mod/26545][u]Vanilla Mod Pack - Melee Expansion[/u][/url][/i][/b][/size][/color]
[color=#ff3333][size=x-large][b][i]Requires [url=https://modworkshop.net/mydownloads.php?action=view_down&did=22546][u]Custom Attachment Points[/u][/url][/i][/b][/size][/color]
[size=large][b]Vanilla Mod Pack - Volume Two[/b] adds even more weapons and attachments under a vanilla aesthetic.
There will likely be multiple updates adding additional content, making the mod grow even larger.[/size]
[i][b][u][color=#eeb937]VERY, VERY IMPORTANT NOTES (READ BEFORE COMMENTING):[/color][/b][/i][/u]
[spoiler]
[color=eeb937][size=xx-large][b][i]THIS MOD BELONGS IN YOUR MODS FOLDER, NOT MOD_OVERRIDES.
PLEASE UPDATE SUPERBLT, EVEN IF YOU THINK IT'S UP TO DATE ALREADY.
AUTO-UPDATE CAN POTENTIALLY FAIL. MANUAL UPDATE RECOMMENDED.[/i][/b][/size][/color]
[size=x-small][b][i]FINE PRINT:[/i] UNIQUE ANIMATIONS FOR CUSTOM WEAPONS, IN MY EXPERIENCE, HAVE A VERY SMALL CHANCE OF CRASHING THE GAME SHORTLY AFTER STARTUP. ONLY DOWNLOAD THIS MOD IF YOU CAN HANDLE THAT (until that's fixed).[/b][/size]
[/spoiler]
[i][b][color=#3399ff]F.A.Q (READ BEFORE COMMENTING):[/color][/b][/i]
[spoiler]
[color=#03fc0f]Q:[/color] [b]Will I get a cheater tag from using this mod?[/b]
[b]A:[/b] It shouldn't. [b]Nevertheless,[/b] be courteous. Some lobbies might not appreciate the use of custom content, and would rather have an unmodded experience.
[color=#03fc0f]Q:[/color] So this is completely vanilla assets?
[b]A:[/b] Mostly. Check the license for extra sources. Regardless, everything is meant to not clash aesthetically with the rest of the game.
[color=#03fc0f]Q:[/color] Where do I install this mod?
[b]A:[/b] Place the mod in your "mods" folder.
[color=#03fc0f]Q:[/color] Weapons added by this mod have broken animations!
[b]A:[/b] Make sure SuperBLT is updated, and you placed the mod in your "mods" folder, not "mod_overrides".
[color=#03fc0f]Q:[/color] Will this mod slow down my game?
[b]A:[/b] Noticable slowdowns are rare. Most PC's shouldn't have trouble, even lower-end ones.
[color=#03fc0f]Q:[/color] Is this mod compatible with public lobbies?
[b]A:[/b] Yes. Even better: the only person that needs the mod is you, whether you're the host or a client.
[color=#03fc0f]Q:[/color] Why are some weapon parts added by this mod misaligned in the main menu?
[b]A:[/b] This is a Custom Attachment Points bug. The bug resolves itself when you switch between menus. This issue will never appear ingame, just in the menus.
[color=#03fc0f]Q:[/color] The weapons look broken when given to bots.
[b]A:[/b] This is caused by using Custom Attachment Points standalone and not WeaponLib.
[color=#03fc0f]Q:[/color] Will you add legendary attachments?
[b]A:[/b] No, Overkill strictly forbids mods from adding legendary attachments outside of their skins, so Mod Workshop doesn't allow it.
[color=#03fc0f]Q:[/color] Does this mod make DLC obsolete or unlock paid content?
[b]A:[/b] No. That's not this mod's intention at all. Content in this mod is meant to be unique statistically from DLC content. A lot of attachments in this mod actually enhance DLC weapons by adding attachments to them when they were previously lacking in them. This mod occasionally uses assets from DLC content, but always modified or used in a way that is functionally different than whatever it came from. Ultimately if Overkill has an issue with it, I'll add DLC locks to this mod, but currently, there's no issue.
[color=#03fc0f]Q:[/color] Will you separate the weapons and the weapon attachments added by this mod?
[b]A:[/b] Probably not. It's more convenient for both me and most downloaders if it's all in one package.
[color=#03fc0f]Q:[/color] My game updated, my mods don't work, and now a bunch of my weapons are gone!!
[b]A:[/b] Yeah, sorry, custom content does that if an update breaks mods. Regular updates shouldn't do this, but if SuperBLT or BeardLib are broken, that means any weapons with attachments from this pack on them will be removed from your inventory. I recommend removing these attachments from your weapons before major updates hit, or just wait before SuperBLT or BeardLib are updated before opening the game.
[color=#03fc0f]Q:[/color] I updated the mod, things are broken, my weapons are gone!
[b]A:[/b] This isn't supposed to happen. Let me know what the crashlog is if there is one, whether you downloaded from the site or the BeardLib updater, and whether the issues resolved themselves with a redownload.
[/spoiler]
[i][b][color=#3399ff]WEAPON LIST (3 TOTAL):[/color][/b][/i]
[spoiler]
[b]Hornet .300 Rifle[/b]
[i]Your enemies are deathly allergic to the Hornet .300's silent sting. Animation editing by Cpone.[/i]
[b]Reinbeck Auto Shotgun[/b]
[i]A compact version of the infamous Reinbeck that fires in semi-auto.[/i]
[b]Hammer 23 Shotgun[/b]
[i]By hammer, we mean sledgehammer. Animations by >:3.[/i]
[/spoiler]
[i][b][color=#3399ff]ATTACHMENT LIST (45 TOTAL):[/color][/b][/i]
[spoiler]
[b]Uzi Submachine Gun[/b]
Striker Barrel
[b]RPK Light Machine Gun[/b]
Lightweight Combo Magazines
[b]Holt 9mm Pistol[/b]
Luxury Grip
Silver Slide
[b]R700 Sniper Rifle[/b]
Hunting Stock
Low Profile Ironsight
[b]Frenchman Model 87 Revolver[/b]
Smooth Cylinder
[b]Bernetti Rangehitter Sniper Rifle[/b]
Mare's Leg Barrel
[b]Czech 92 Pistol[/b]
Angled Grip
[b]Cobra Submachine Gun[/b]
Solid Wooden Stock
[b]Heather Submachine Gun[/b]
Aftermarket Vertical Grip
[b]Compact-5 Submachine Gun[/b]
Combat Stock
Package Deal Magazines
[b]M60 Light Machine Gun[/b]
Long Barrel
[b]Jackal Submachine Gun[/b]
Solid Stock
Lightweight Stock
Tactical Stock
[b]Grips[/b]
Wrapped Grip - [i]Texture by Kitsune Jimmy[/i]
[b]Barrel Extensions[/b]
Polygonal Suppressor (Shotguns)
Professional Suppressor (Rifles, SMGs, LMGs)
Constrictor Nozzle (Shotguns)
[b]Jacket's Piece Submachine Gun[/b]
Foldable Stock
[b]Valkyria Rifle[/b]
Heatsinked Barrel
[b]Magazines[/b]
Expanded Magazine
[b]M1014 Shotgun[/b]
Wrist Remover Stock
[b]Locomotive 12G Shotgun[/b]
Trench Broom Barrel
[b]M308 Rifle[/b]
Mini-308 Magazine
[b]AK Family[/b]
Modern Bolt
[b]Patchett Submachine Gun[/b]
Extended Barrel
[b]Parabellum Pistol[/b]
Langer Barrel
[b]OVE9000 Saw[/b]
Ripper Blade
[b]GSPS 12G Shotgun[/b]
High Capacity Barrel
Hunting Sight
Long Range Sight
[b]MP40 Submachine Gun[/b]
Langer Barrel
Kurz Barrel
[b]Pistol Crossbow[/b]
Ergo Handle
[b]Repeater 1874 Sniper Rifle[/b]
Outlaw Frame
[b]Bernetti Auto Pistol[/b]
Expert Slide
[b]Signature Submachine Gun[/b]
Signature Ergo Grip
[b]Gruber Kurz Pistol[/b]
Expert Barrel
[b]Bronco .44 Revolver[/b]
Arbitrator Grip
[b]Castigo .44 Revolver[/b]
Feroz Barrel
[b]Piglet Grenade Launcher[/b]
Overcompensating Barrel
[b]Valkyria Rifle[/b]
Falcon Scope Mount
[b]Skins[/b]
Buluc's Piece (M13 9mm Pistol)
[/spoiler]
Version 4.65 - Boring Fixes
[u]Fixes[/u]
- Removed Bernetti Rangehitter Ironsight as it's now official
- Added support for the new sight on the weapons added by this mod
[u]Bonus[/u]
- New M13 9mm Pistol skin - Buluc's Piece (inspired by Buluc's pistol)
Base models and textures are modified Starbreeze assets (PAYDAY 2, PAYDAY: The Heist, Overkill's The Walking Dead, [b]Overkill[/b]) (RAID: WW2, [b]Lion game Lion[/b])
Wrapped Grip texture by Kitsune Jimmy
Hammer 23 base and animations by >:3
Vengeance skin for Hammer 23 by Vespilord
Fixed Update 64 animations (Hornet .300) by Cpone
Please don't reupload this. It's not cool, and there's a good chance you'll be redistributing an outdated version of the mod.
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