Жалоба на загрузку
HK G36K
Версия 1.15
: 02-16-2017, 04:05 PM
MD5: 2514dc2ca5682ea27e6749167ab3bec6
Загрузок: 1832
Просмотров: 10219
0 0
>:3
Автор: ()

[-]
Описание
Shortlink:
This mod adds G36K as standalone assault rifle. Unlock Level: 36
Attachments allows to customize G36K into G36, G36C, G36KV or MG36.

Optional fednet icon addon can be downloaded from this link.

BeardLib is required.

Changelog:

1.15
- Tweaked stats.
- Removed support for custom attachments and they will be handled by separate mod - Custom attachments for custom weapons
1.14
- Corrected ammo pickup rate (U127.1).
- Added support for "OKP-7 Sight" mod.
1.13
- Fixed magazine position.
- Small tweaks.
1.12
- Beta C-Mag now have correct 100 round capacity and for stats accuracy penalty was readded with additional 30% slower reload (50% in total).
1.11
- Added support for "45 Degree Red-dot Sight" and "Reconnaissance Sight" attachments.
- Replaced accuracy penalty on Beta C-Mag with 20% slower reload.
1.1
- Added "ZF 3x4 Dual Optical Sight" (Only top red dot is usable).
- Added support for "GiTS Carry Handle Sight" mod.
- Added support for "Zeiss Z-Point Reflex Sight" mod.
1.03
- Added support for "Coyote Sight" mod.
- Added support for "Hologram sight" mod.
- Added support for "Trijicon ACOG TA31F-RMR Scope" mod.
1.02
- Rail on G36 and G36K handguard is now added with gadgets.
- Adjusted stats.
1.01
- Small tweaks.
- Added support for upcoming custom sights.

Extract archive content to "mod_overrides".
Custom weapons will appear as M733/AMCAR or Glock 17/Chimano 88 (depending on weapon slot) for other players.
How to Install Custom Maps, Weapons etc (Beardlib + BLT + Mod_overrides) tutorial by Master Indigo

Recommended mods to use with custom weapons:
Custom attachments for custom weapons - Adds data of custom attachments to this weapon.
Update All Mods - Makes mod updating process less annoying especially if there was multiple custom weapon/etc updates same day.

Credits:
Model/texture -  Battlefield Hardline (Visceral/EA)
G36C handguard, magazine, sights model/texture - Battlefield 4 (DICE/EA)
ZF 3x4 Dual Optical Sight model/texture - STCoP Weapon Pack

[-]
Оставьте комментарий
Вы должны войти на сайт прежде, чем оставлять сообщения

11-27-2016, 09:26 AM
Huh. That's pretty cool and the model doesn't look too shabby either. I've seen a mod for the Bernetti that reskins it as a gun from FO:NV, so I bet it's possible. Only question is what animation set it would use. I think the G36 anim set would be a fair fit, don't you?

11-26-2016, 08:40 PM
There's a Type 64 model on the New Vegas Nexus, actually. It's probably in  a .nif format, don't know how many people can use that.

11-13-2016, 06:29 PM
There's only one game that I found with the Howa Type 64 in it, and it's pretty old, and the Type 64 in it was only available to players in Japan. I also wasn't able to find any 3D models of it online. 
[b]Sigh[/b]
I will never have muh weeb FAL. I don't even know why I'm posting this. Do you at least feel my pain, >:3? 

11-09-2016, 01:28 AM
@Anthony Stark: You using some mod that change G36 animations ?

11-07-2016, 05:29 AM
How come this uses the Bootleg animations?

11-06-2016, 07:31 PM
Could there be parts that help me turn this into a DMR? I wanna pretend I'm using the Classic from TF2

11-06-2016, 07:09 PM
@dan: Export sight cant be used in PD2.

10-21-2016, 02:05 AM
http://3.bp.blogspot.com/-expgmFR2OCk/T4.../G36-k.jpg

could you add this sight?

09-11-2016, 03:14 PM
Noice

08-31-2016, 04:54 PM
You didn't rename the download file it still says it's V1.0

08-30-2016, 07:39 PM
Nice mod, will use.