Changes Hitman, does not add a new deck.
Most likely does not change Copycat's Hitman card.
Now changes Copycat's Hitman card to the ammo card. I also added a card with the effect of the 9th card but without the armor regen speed, if it's too strong I will remove it later.
Perks:
Combat Ready
Your armor is increased by 10%.
Your dodge chance is increased by 15%.
Munitions Specialist
Your ammo pickups are increased by 25%.
Your total amount of ammo is increase by 25%.
Evasive
Your dodge chance is increased by an additional 15%.
Weapons Specialist
The swap speed of your weapons is increased by 50%.
The reload speed of your weapons is increased by 25%.
Iron Will
Your armor recovery rate is increased by 25%.
However armor recovery timer is now capped at 1.5 seconds. This is to prevent some ridiculously fast regen speeds, also allows me to more easily balance it.
It does also apply to copycat with this card however from my testing you will never reach the cap anyway so I didn't bother mentioning it in the description.
Your armor recovery will no longer be interrupted by near missed shots.
When wearing any armor heavier than a Ballistic Vest, your armor recovery cannot be interrupted.
I probably won't update this mod anymore unless some bug is found or I feel like balance changes are needed.
I have quite a few more ideas to add to Hitman, however I feel like they might not fit in this mod, so if I ever get around to implementing them I will probably make a separate mod, with that being said don't keep your hopes high, I have a feeling it is something I will never finish.
Credits
Hitman Perk Deck Mod (Carrot Rebalance) - Used as a base.
Payday 2 No more suppression by enemies - Code used for the no suppression buff from 9th perk. Now using completely different code that I made myself, still thank you for pointing me in the right direction.
I did not ask for permission to use this code, if any of the creators would like me to take this mod down feel free to contact me.

